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Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schrödinger Bridges
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Frames vision-based dexterous grasp translation across hands as a latent Schrödinger Bridge trained with score and flow matching, using four physics-informed OT ground costs (base pose, contact, wrench, Jacobian).
Problem
Transferring grasp intent from a source robotic hand observed in vision to a target hand with different morphology, without paired demonstrations or hand-specific simulation.
Approach
Model grasp translation as a stochastic transport between source and target latent grasp distributions via a Schrödinger Bridge, trained simulation-free with [SF]^2M on minibatch entropic OT couplings under physics-informed ground costs (pose, contact Chamfer, GWH IoU, Jacobian manipulability) instead of Euclidean/geodesic distances.
Key results
- Jacobian-cost variant reaches 67.45% mean success rate vs 60.83% for the diffusion baseline and 57.00% for RobotFingerPrint across H→A, H→S, S→A.
- GWH-cost and contact-cost variants reach 14.63% and 14.54% mean 6D GWH IoU, versus 9.58% for the diffusion baseline.
- Contact-based OT variant achieves 4.99 cm^2 mean contact alignment error, the lowest among compared methods.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Jacobian OT cost instead of the other tested OT costs | Grasp2Grasp · Human→Allegro, Human→Shadow, Shadow→Allegro (mean) | success rate (%): 67.45% and 66.34% | Helped |
| Use contact map OT cost instead of other tested OT costs | Grasp2Grasp · Human→Allegro, Human→Shadow, Shadow→Allegro (mean) | diversity (rad): 0.272 | Helped |
| Use GWH or contact map OT cost instead of other tested OT costs | Grasp2Grasp · Human→Allegro, Human→Shadow, Shadow→Allegro (mean) | 6D GWH IoU (%): 14.63% and 14.54% | Helped |
| Set diffusion rate σ to 0.01 rather than 0.1 (ablation) | Contact OT model · Human→Allegro (H→A) | success rate (%): 74.78 -> 77.16 | Helped |
| Set diffusion rate σ to 1.0 rather than 0.1 (ablation) | Contact OT model · Human→Allegro (H→A) | success rate (%): 74.78 -> 64.39 | Hurt |
| Use 100 rather than 10 integration steps (ablation) | Grasp2Grasp (Contact OT) · Human→Allegro (H→A) | success rate (%): 71.45 -> 75.12 | Helped |
| Increase integration steps from 100 to 200 (ablation) | Grasp2Grasp (Contact OT) · Human→Allegro (H→A) | 6D GWH IoU (%): 14.00 -> 15.89 | Helped |
| Remove mesh vertex loss (ablation) | Grasp2Grasp VAE · Held-out objects (Allegro, Shadow, Human) | Hand Parameters L2 Error: 0.0335 -> 0.0967; 0.0286 -> 0.0933; 0.0523 -> 0.1270 | Hurt |
| Remove direct parameter reconstruction loss (ablation) | Grasp2Grasp VAE · Held-out objects (Allegro, Shadow, Human) | Hand Parameters L2 Error: 0.0335 -> 0.0439; 0.0286 -> 0.0441; 0.0523 -> 0.0534 | Hurt |
| Replace proposed VAE with PointNet VAE (ablation) | Grasp2Grasp VAE · Held-out objects (Allegro, Shadow, Human) | Hand Parameters L2 Error: 0.0335 -> 0.1965; 0.0286 -> 0.2001; 0.0523 -> 0.2468 | Hurt |
Surprising findings
- Ours with diffusion rate sigma=1.0 yields higher diversity but lower success and IoU, indicating noisy reference dynamics hurt physical precision.
- The diffusion baseline degrades sharply at 10 integration steps (60.00% success) while the SB model keeps 71.45%.
Limitations
- Performance drops for thin-shell objects with minimal contact regions.
- Shadow hand results are consistently lower than Allegro across metrics.
- Does not generalize to unseen hand morphologies at inference; the VAE decoder needs retraining or fine-tuning for a new hand.
Experimental setup
Datasets: MultiGripperGrasp ShapeNet
Benchmarks: MultiGripperGrasp
Metrics: grasp success rate (IsaacGym perturbation test) diversity (rad) 6D GWH IoU contact alignment (cm^2) inference time
Baselines: RobotFingerPrint Dex-Retargeting CrossDex Diffusion
Builds on: [SF]^2M Schrödinger Bridge entropic optimal transport GenDexGrasp RobotFingerPrint
Closest papers by meaning
- Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation (NeurIPS 2025 · similarity 0.89)
- Scaffolding Dexterous Manipulation with Vision-Language Models (NeurIPS 2025 · similarity 0.89)
- FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation (NeurIPS 2026 · similarity 0.87)
- LatentHOI: On the Generalizable Hand Object Motion Generation with Latent Hand Diffusion. (CVPR 2025 · similarity 0.87)
- UniGraspTransformer: Simplified Policy Distillation for Scalable Dexterous Robotic Grasping (CVPR 2025 · similarity 0.87)
- Cross-Embodiment Dexterous Grasping with Reinforcement Learning (ICLR 2025 · similarity 0.86)
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