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Cross-Embodiment Dexterous Grasping with Reinforcement Learning

ICLR 2025 · Reinforcement learning › Visual and representation RL · approach: Dexterous manipulation transfer · 0 citations (OpenAlex)

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Trains a single vision-based RL policy (CrossDex) that grasps YCB objects across four dexterous hands by acting in a MANO eigengrasp space with neural retargeting and a unified fingertip/palm observation space.

Problem

Learning one universal dexterous grasping policy that controls diverse robotic hands with different DoFs, finger counts and morphologies, and generalizes to unseen hands.

Approach

Use human-hand eigengrasps (PCA over MANO poses from GRAB) as a shared action space, convert them to each hand's joint targets via retargeting networks (DexPilot-trained MLPs), and observe only fingertip and palm positions so proprioception is embodiment-agnostic; distill per-object state-based PPO teachers into a vision policy with DAgger.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use CrossDex's unified eigengrasp actions and shared observations instead of raw hand actions and observationsCrossDex · YCB objects, training hands (Vision)success rate: 0.779 -> 0.800Helped
Use CrossDex's unified eigengrasp actions and shared observations instead of raw hand actions and observationsCrossDex · YCB objects, unseen hands (Vision)success rate: 0.210 -> 0.352Helped
Pretrain CrossDex before finetuning on the unseen LEAP HandVision-based policy on YCB, multi-task · YCB, multi-task (Vision), unseen LEAP Handsuccess rate: 0.436$\pm$0.159 -> \textbf{0.643}$\pm$0.009Helped
Pretrain CrossDex before finetuning on unseen objectsVision-based policy on GRAB objects, multi-task · GRAB, 55 objects (Vision), unseen LEAP Handsuccess rate: 0.655$\pm$0.006 -> \textbf{0.740}$\pm$0.009Helped
Add mount-position randomization (ablation)CrossDex without embodiment observations · YCB objects, unseen hands (Vision)success rate: 0.209 -> 0.352Helped
Add mount-position randomization (ablation)CrossDex without embodiment observations · YCB objects, training hands (Vision)success rate: 0.735 -> 0.800Helped
Add embodiment-specific observations (ablation)CrossDex with mount-position randomization · YCB objects, unseen hands (Vision)success rate: 0.352 -> 0.187Hurt
Add embodiment-specific observations (ablation)CrossDex without mount-position randomization · YCB objects, unseen hands (Vision)success rate: 0.209 -> 0.146Hurt
Use 1 eigengrasp instead of a larger eigengrasp set (ablation)CrossDex · YCB objects, five-object ablationtraining performanceHurt
Use 45-dimensional MANO axis-angle actions instead of eigengrasp actions (ablation)CrossDex · Zero-shot adaptation to unseen handssuccess rateHurt
Vary the number of eigengrasps from 1 to 36 (ablation)CrossDex · YCB objects, five-object ablationtraining and test performanceMixed
Replace DexPilot with another optimization-based retargeting method (ablation)CrossDex state-based policy · Five randomly chosen YCB objectstraining and test performanceNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: YCB GRAB

Benchmarks: YCB objects (45) in IsaacGym across training and unseen hands GRAB unseen objects (55) finetuning

Metrics: grasp success rate

Baselines: MT-Raw-OA MT-Raw-A MT-Raw-O No-Pretrain

Builds on: PPO DAgger UniDexGrasp DexPilot eigengrasps UniDexGrasp++

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