atlas

Research map / Multi-agent systems and games / LLM agents

LLM-PySC2: Starcraft II learning environment for Large Language Models

NeurIPS 2025 · Multi-agent systems and games › LLM agents · approach: Agent data synthesis and behavior studies · 3 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Introduces LLM-PySC2, a StarCraft II environment giving LLMs the full pysc2 action space, multimodal and wiki observations, and a native asynchronous multi-agent communication framework, then benchmarks mainstream LLMs on full games and micro tasks.

Problem

LLMs cannot interface with StarCraft II's hundreds of pysc2 actions and lack native multi-agent support; existing LLM StarCraft environments use oversimplified observation and action spaces.

Approach

Expose the complete pysc2 action space as text actions parsed by regular expressions, provide multimodal and wiki-knowledge observations, and run each LLM agent in independent asynchronous threads with natural-language inter-agent messaging so query latency stays constant as agent count grows.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use standard unit control instead of easy controlGPT-4o-mini in complete Simple64 games with Easy Build · Simple64 level-3winning rate: 92% -> 0%Hurt
Use standard building instead of easy buildingGPT-4o-mini in complete Simple64 games with Easy Control · Simple64 level-3winning rate: 92% -> 0%Hurt
Increase task difficulty from level-1 to level-3GPT-3.5-turbo · LLM-PySC2 taskswinning rate: 58% -> 0%Hurt
Scale Llama3.1 from 70B to 405B parametersLlama3.1 on LLM-PySC2 · LLM-PySC2 tasksdecision-making abilityNo clear effect
Use GPT-o1-mini reasoning model rather than non-reasoning modelsLLM-PySC2 · LLM-PySC2 tasksdecision-making abilityNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: SC2LE SMAC maps StarCraft II game Wiki knowledge

Benchmarks: SMAC (LLM-SMAC tasks) LLM-PySC2 tasks (8 new micro scenarios) complete StarCraft II games (Simple64, levels 1-7)

Metrics: winning rate kill/death ratio

Baselines: TextStarCraft II Swarm Brain

Builds on: SC2LE SMAC TextStarCraft II

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy