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Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs

NeurIPS 2025 · Large language models › Reasoning and chain of thought · approach: Efficient LLM serving · 1 citations (OpenAlex)

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Studies the latency-quality trade-off for LLM agents in latency-sensitive decision tasks, introduces HFTBench and StreetFighter benchmarks, and proposes FPX, a layer-wise mixed FP8/FP4 inference method that trades model size and bitwidth for speed.

Problem

LLM agents deployed in real-time, latency-sensitive environments (high-frequency trading, competitive gaming) must balance response speed against decision quality, but this trade-off has been underexplored and existing fixed-size or static quantization options offer only coarse choices.

Approach

Adaptive mixed-precision inference that ranks linear layers by FP4 quantization error (relative to FP16 on calibration data) and assigns FP4 to the most robust fraction gamma of layers while keeping the rest in FP8, combined with choosing model size, giving a fine-grained latency-quality knob.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add mixed FP8/FP4 precision with γ=0.2 to Qwen2.5-14B (ablation)Qwen2.5-14B on HFTBench · HFTBenchdaily yield (%): 23.14 -> 26.52Helped
Increase FP4 compression from γ=0.2 to γ=0.4 (ablation)Qwen2.5-14B with FPX on HFTBench · HFTBenchdaily yield (%): 26.52 -> 12.93Hurt
Increase FP4 compression to γ=0.6, γ=0.8, or γ=1.0 (ablation)Qwen2.5-14B with FPX on HFTBench · HFTBenchdaily yield (%): 26.52 -> 0.00Hurt
Add mixed FP8/FP4 precision with γ=0.2 to Qwen2.5-3B (ablation)Qwen2.5-3B on Street Fighter · Street Fighterwin rate (%): 72.5 -> 77.5Helped
Increase FP4 compression to γ=0.3 (ablation)Qwen2.5-3B with FPX on Street Fighter · Street Fighterwin rate (%): 77.5 -> 80.0Helped
Increase FP4 compression from γ=0.3 to γ=0.4 (ablation)Qwen2.5-3B with FPX on Street Fighter · Street Fighterwin rate (%): 80.0 -> 62.5Hurt
Increase FP4 compression to γ=0.6, γ=0.8, or γ=1.0 (ablation)Qwen2.5-3B with FPX on Street Fighter · Street Fighterwin rate (%): 80.0 -> 12.5; 0.0; 0.0Hurt
Use FPX at the best reported setting instead of FP8Qwen2.5-14B on HFTBench · HFTBenchdaily yield (%): 23.14 -> 26.52Helped
Use FPX at the best reported setting instead of FP8Qwen2.5-3B on Street Fighter · Street FighterELO score: 2.19 -> 5.99Helped
Reduce latency using FPX on Qwen2.5-7BQwen2.5-7B on HFTBench · HFTBenchdaily yield (%): -12.94 -> -7.25Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Wikitext-2 Polygon.io per-second trading data (Nvidia and Amazon, Aug 5 2024) DIAMBRA Street Fighter environment

Benchmarks: HFTBench StreetFighter

Metrics: daily yield (%) ELO score win rate (%) latency (ms) perplexity

Baselines: FP16 FP8 FP4 W4A16 (int)

Builds on: SVDQuant vLLM SGLang ELO rating

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