Research map / Reinforcement learning / Policy gradient and actor-critic
Evolution-Guided Policy Gradient in Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Combine EA population search with DDPG learning and periodically insert the RL actor into the population | ERL · Hard Inverted Double Pendulum | episodes to solve: $10000$ vs. $22000$ episodes | Helped |
| Combine EA population search with DDPG learning | ERL · Mujoco continuous-control benchmarks | learning performance | Helped |
| Use ERL instead of EA | Mujoco continuous-control benchmarks · All except Swimmer | learning performance | Helped |
| Use ERL instead of EA | Swimmer · Swimmer | learning performance | No clear effect |
| Use ERL instead of PPO | Mujoco continuous-control benchmarks · Four of six benchmarks | learning performance | Helped |
| Use ERL instead of PPO | Hopper and Walker2D · Hopper and Walker2D | sample efficiency | Hurt |
| Remove the selection operator (ablation) | ERL · HalfCheetah and Swimmer | normalized learning performance: $\sim$80\% | Hurt |
| Add episode-wide fitness-based selection | ERL · Hard Inverted Double Pendulum | solves task | Helped |
| Add periodic synchronization of the RL actor into the EA population | ERL · Mujoco continuous-control benchmarks | learning performance | Mixed |
Closest papers by meaning
- ERL-TD: Evolutionary Reinforcement Learning Enhanced with Truncated Variance and Distillation Mutation (AAAI 2024 · similarity 0.92)
- EvoRainbow: Combining Improvements in Evolutionary Reinforcement Learning for Policy Search (ICML 2024 · similarity 0.90)
- Value-Evolutionary-Based Reinforcement Learning (ICML 2024 · similarity 0.89)
- Two-Stage Evolutionary Reinforcement Learning for Enhancing Exploration and Exploitation (AAAI 2024 · similarity 0.89)
- Evolutionary Reinforcement Learning with Parameterized Action Primitives for Diverse Manipulation Tasks (AAAI 2025 · similarity 0.89)
- Learning to Reuse Policies in State Evolvable Environments (ICML 2025 · similarity 0.88)
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