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Two-Stage Evolutionary Reinforcement Learning for Enhancing Exploration and Exploitation

AAAI 2024 · Reinforcement learning › Policy gradient and actor-critic · approach: Stabilizing deep actor-critic · 9 citations (OpenAlex)

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Proposes TERL, a two-stage evolutionary RL framework where a population of full actor-critic TD3 agents shares a replay buffer and PSO updates, first exploring independently and then concentrating compute on the best individual.

Problem

Existing evolutionary RL methods use only actor networks as EA individuals, which limits exploration because the whole actor population stalls when the shared critic falls into local optima; maintaining full RL agents per individual is computationally costly.

Approach

Maintain a population of complete actor-critic agents that share a common replay buffer and PSO-based actor updates, with a two-stage schedule: an exploration stage where all individuals train independently and an exploitation stage where only the best individual receives RL gradient updates while others continue PSO-driven optimization.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use TERL instead of TD3TD3 · HalfCheetahepisode return: 11880 ± 1327 -> 12632 ± 400Helped
Use TERL instead of ERLERL · Swimmerepisode return: 358 ± 4 -> 366 ± 2Helped
Use TERL instead of TD3TD3 · Reacherepisode return: -3.7 ± 0.5 -> -3.7 ± 0.4No clear effect
Use TERL instead of PDERLPDERL · Hopperepisode return: 3546 ± 97 -> 3736 ± 24Helped
Use TERL instead of ERL-Re2ERL-Re2 · Antepisode return: 7210 ± 93 -> 6611 ± 291Hurt
Use TERL instead of ERL-Re2ERL-Re2 · Walker2depisode return: 5807 ± 582 -> 6149 ± 219Helped
Use TERL instead of ERL-Re2ERL-Re2 · BipedalWalkerepisode return: 304 ± 11 -> 311 ± 8Helped
Use TERL instead of ERL-Re2ERL-Re2 · LunarLanderepisode return: 283 ± 4 -> 277 ± 5Hurt
Use TERL instead of TD3TD3 · Pendulumepisode return: −153 ± 24 -> -148 ± 18Helped
remove the exploration stage (ablation)TERL · Hopper, Ant, and Walker2depisode returnHurt
remove the exploitation stage (ablation)TERL · Hopper, Ant, and Walker2depisode returnHurt
Share experiences through a common replay buffer and PSO updatesTERL individuals in the exploration stage · Hopper, Ant, and Walker2depisode returnHelped

Surprising findings

Limitations

Experimental setup

Datasets: MuJoCo OpenAI Gym classic control (BipedalWalker, LunarLander, Pendulum)

Benchmarks: HalfCheetah Swimmer Reacher Hopper Ant Walker2d BipedalWalker LunarLander Pendulum

Metrics: episodic return (sum of rewards) mean and standard deviation over five seeds

Baselines: ERL PDERL ERL-Re2 TD3 PPO

Builds on: ERL CERL CEM-RL PDERL TD3

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