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Learning to Reuse Policies in State Evolvable Environments
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Formalizes state evolvable RL (SERL) and proposes Lapse, which reuses an old robust policy via a GAN-based state reconstruction model and an offline-RL adaptive policy, combined by an automatically adjusted ensemble weight.
Problem
Deployed RL policies fail when sensor-derived state features evolve (sensors vanish or are added), and adapting by online trial-and-error is costly.
Approach
Reuse the old policy by composing it with a learned state reconstruction model (conditional GAN plus L_p loss) after training it robustly (action-distribution smoothness), and train a new policy offline from limited old-space experience to exploit new sensors; aggregate both with an automatically adjusted ensemble weight based on returns and policy divergences.
Key results
- Lapse achieves an overall normalized return of 91.09 versus 45.51 for the strongest baseline (Offline), roughly 2x.
- On HalfCheetah Lapse scores 82.56 against 28.31 for PAD, and on Pong it reaches 100.0.
- Ablations on Pong show that removing the policy aggregation (W/o kappa) or offline component (W/o offline) degrades performance in later stages.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| apply Lapse instead of Offline | Ant adaptation · Ant | normalized average return: 82.63 -> 84.02 | Helped |
| apply Lapse instead of PAD | HalfCheetah adaptation · HalfCheetah | normalized average return: 28.31 -> 82.56 | Helped |
| apply Lapse instead of FPT | Hopper adaptation · Hopper | normalized average return: 78.94 -> 98.89 | Helped |
| apply Lapse instead of FPT | Walker adaptation · Walker | normalized average return: 19.94 -> 83.85 | Helped |
| apply Lapse instead of Offline | BankHeist adaptation · BankHeist | normalized average return: 61.07 -> 95.34 | Helped |
| apply Lapse instead of PAD | Freeway adaptation · Freeway | normalized average return: 78.86 -> 98.32 | Helped |
| apply Lapse instead of Offline | Pong adaptation · Pong | normalized average return: 33.56 -> 100.0 | Helped |
| apply Lapse instead of PAD | RoadRunner adaptation · RoadRunner | normalized average return: 28.67 -> 85.65 | Helped |
| use a static ensemble weight κn+1 = 0.5 instead of automatic adjustment (ablation) | Lapse · Pong | normalized average return | Hurt |
| remove the offline adaptive policy (ablation) | Lapse · Pong | normalized average return | Hurt |
| remove the reconstruction policy (ablation) | Lapse · Pong | normalized average return | Hurt |
| remove robustness regularization (ablation) | Lapse · Pong | normalized average return | Hurt |
Surprising findings
- Offline RL alone is on par with Lapse on Ant and Hopper, and RL-GAN and LUSR perform poorly despite their domain-adaptation design.
- Even with an optimal reconstruction model, the reconstruction policy fails to surpass the old policy, indicating compounding error.
Limitations
- Requires a dataset of paired old and new state features collected during a short overlap period (prior knowledge of which sensors change).
- May be less effective under drastic state space evolutions.
- Reconstruction error accumulates over repeated evolutions.
Experimental setup
Datasets: MuJoCo Ant MuJoCo HalfCheetah MuJoCo Hopper MuJoCo Walker Atari BankHeist Atari Freeway Atari Pong Atari RoadRunner
Benchmarks: MuJoCo Ant MuJoCo HalfCheetah MuJoCo Hopper MuJoCo Walker Atari BankHeist Atari Freeway Atari Pong Atari RoadRunner
Metrics: normalized average return across evolving stages
Baselines: RL-GAN LUSR PAD Offline RL FPT CUP
Builds on: TD3+BC RORL RADIAL-DQN Wocar-PPO CUP
Closest papers by meaning
- Efficient Test-Time Adaptation For Robot Policies (NeurIPS 2026 · similarity 0.88)
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- Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy (NeurIPS 2024 · similarity 0.87)
- Reflective Prompted Policy Optimization: Trajectory-Grounded Revision and Salience Bias (NeurIPS 2026 · similarity 0.87)
- When Policies Cannot Be Retrained: A Unified Closed-Form View of Post-Training Steering in Offline Reinforcement Learning (NeurIPS 2026 · similarity 0.87)
- Blending Imitation and Reinforcement Learning for Robust Policy Improvement (ICLR 2024 · similarity 0.87)
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