Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbols
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use straight-through Gumbel-softmax instead of REINFORCE | Referential-game agents · MSCOCO 2014 validation | communication success | Helped |
| Use straight-through Gumbel-softmax instead of REINFORCE | Referential-game agents · MSCOCO 2014 training | updates to convergence: five-fold more updates | Helped |
| Increase maximum message length | ST-GS referential-game agents · MSCOCO 2014 | updates to convergence | Helped |
| Use REINFORCE instead of ST-GS | Referential-game agents with maximum message length L = 1 · MSCOCO 2014 | communication success | Helped |
| Use greedy argmax encoding instead of sampling | Learned communication protocol · MSCOCO 2014 validation | communication success | Helped |
| Learn the temperature instead of using vanilla ST-GS (ablation) | ST-GS referential-game agents · MSCOCO 2014 validation | communication success: +0.8% | Helped |
| Add KL regularization toward a natural-language model (ablation) | Learned communication protocol · MSCOCO 2014 validation | communication success (%): 95.65 -> 52.51 | Hurt |
| Add KL regularization toward a natural-language model (ablation) | Learned communication protocol · MSCOCO 2014 validation | omission score: 0.193 -> 0.258 | Helped |
| Add communication loss to image-caption training (ablation) | Image captioning model · Image captioning (MSCOCO) | BLEU-2: 0.436 -> 0.435 | No clear effect |
| Add communication loss to image-caption training (ablation) | Image captioning model · Image captioning (MSCOCO) | CIDEr: 0.594 -> 0.590 | No clear effect |
| Add communication loss to image-caption training (ablation) | Image captioning model · Image captioning (MSCOCO) | average length: 12.85 -> 13.93 | Helped |
Closest papers by meaning
- Emergence of Linguistic Communication from Referential Games with Symbolic and Pixel Input (ICLR 2018 · similarity 0.93)
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- Multi-agent KTO: Enhancing Strategic Interactions of Large Language Model in Language Game (NeurIPS 2025 · similarity 0.89)
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- Improving Cooperation in Language Games with Bayesian Inference and the Cognitive Hierarchy (AAAI 2025 · similarity 0.88)
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