Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Multi-Agent Cooperation and the Emergence of (Natural) Language
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the informed rather than agnostic sender architecture | Referential-game agents · Referential game test, sm representation and vocabulary 100 | purity (%): 21 -> 46 | Helped |
| Use the informed rather than agnostic sender architecture | Referential-game agents · Referential game test, sm representation and vocabulary 100 | communication success (%): 99 -> 100 | Mixed |
| Show sender and receiver different images from the same target and distractor classes | Referential game · Referential game with image-level targets, informed sender, fc and vocabulary 100 | purity (%): 41 -> 45 | Helped |
| Show sender and receiver different images from the same target and distractor classes | Referential game · Referential game with image-level targets, agnostic sender, fc and vocabulary 100 | communication success (%): 99 -> 92 | Hurt |
| Add supervised image classification alongside referential-game play | Informed sender with fc representations and vocabulary 100 · Referential game with supervised ImageNet labeling | communication success | No clear effect |
| Add supervised image classification alongside referential-game play | Informed sender with fc representations and vocabulary 100 · Referential game with supervised ImageNet labeling | purity (%): 41 -> 70% | Helped |
| Add supervised image classification alongside referential-game play | Informed sender · ReferItGame image pairs, human evaluation | target image choice accuracy (%): 68% | Helped |
| Use the informed sender instead of the agnostic sender | Referential-game agents · Referential game test | symbols used: 2 -> 58 | Helped |
Closest papers by meaning
- Learning Multi-Object Positional Relationships via Emergent Communication (AAAI 2024 · similarity 0.89)
- Bridging semantics and pragmatics in information-theoretic emergent communication (NeurIPS 2024 · similarity 0.88)
- Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communication (NeurIPS 2024 · similarity 0.88)
- Speaking Your Language: Spatial Relationships in Interpretable Emergent Communication (NeurIPS 2024 · similarity 0.88)
- Multi-agent KTO: Enhancing Strategic Interactions of Large Language Model in Language Game (NeurIPS 2025 · similarity 0.88)
- Communicating Activations Between Language Model Agents (ICML 2025 · similarity 0.87)
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