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Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representations
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Proposes "Just Cluster It", an exploration method that estimates pseudo-counts by episodic GMM clustering and global cosine-threshold cluster tables over random or pre-trained DINOv2 features, evaluated on VizDoom and Habitat.
Problem
Count-based exploration in high-dimensional 3-D environments fails because pixel changes between transitions are large but not salient, so pseudo-count density models need appropriate state aggregation.
Approach
Cluster representations at two levels: episodic Gaussian mixture clustering of random or pre-trained DINOv2 embeddings, then a global cluster table where episodic centers are matched by cosine similarity against threshold kappa to accumulate pseudo-counts for an inverse-square-root intrinsic reward.
Key results
- On Habitat Apartment-0, clustering with DINOv2 features reaches about 17K average visitation counts, above RECODE (under 15K) and RND (about 5K).
- On VizDoom MyWayHome, the method with random features converges at about 1.5M (Sparse) and 1.8M (VerySparse) steps, faster than RIDE and Curiosity which need at least 5M steps.
- Random features clustered by the method perform slightly better than DINO on VizDoom, but DINO is clearly better on the visually complex Habitat setting.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use random features instead of DINO features | Just Cluster It · VizDoom MyWayHome (Sparse and VerySparse) | convergence steps: around 1.7M -> around 1.5M; around 1.9M -> around 1.8M | Helped |
| Use DINO features instead of random features | Just Cluster It · Habitat-Replica Apartment-0 | visitation counts: 14K -> 17K | Helped |
| Use Just Cluster It instead of RECODE with DINO features | DINO-based exploration · VizDoom MyWayHome Sparse | convergence steps: 5M steps -> around 1.7M | Helped |
| Use DINO features with Just Cluster It instead of RECODE | Habitat-Replica Apartment-0 · Habitat-Replica Apartment-0 | visitation counts: slightly under 15K -> 17K | Helped |
| Use clustering-based exploration instead of prediction-error methods | VizDoom MyWayHome · VizDoom MyWayHome Sparse | convergence steps: at least 5M steps | Helped |
| Use DINO-based Just Cluster It instead of Random Network Distillation | Habitat-Replica Apartment-0 · Habitat-Replica Apartment-0 | visitation counts: around 5K -> 17K | Helped |
| Increase cosine similarity threshold κ so the global cluster table becomes more granular (ablation) | Just Cluster It · Habitat-Replica Apartment-0 | visitation counts | Hurt |
| Remove episodic clustering (ablation) | Just Cluster It with DINO features · Habitat-Replica Apartment-0 | visitation counts | Hurt |
| Remove episodic clustering (ablation) | Just Cluster It with random features · Habitat-Replica Apartment-0 | visitation counts | No clear effect |
| Remove episodic clustering (ablation) | Just Cluster It · VizDoom MyWayHome VerySparse | extrinsic reward | Hurt |
| Replace DINOv2 small with DINOv2 large (ablation) | Just Cluster It · Habitat-Replica Apartment-0 | visitation counts | No clear effect |
| Add random noise to observations (ablation) | Just Cluster It · Habitat-Replica Apartment-0 | visitation counts | No clear effect |
Surprising findings
- Random noise concatenated to observations slightly improved performance for both the proposed method and RECODE, suggested to have a regularizing effect on clustering.
- Random features clustered effectively in VizDoom performed slightly better than DINO features.
Limitations
- Evaluated only on singleton MDPs; extension to contextual MDPs is untested.
- Performance degrades when the global cluster table becomes too granular (high kappa).
Experimental setup
Datasets: VizDoom MyWayHome Habitat Replica Apartment-0
Benchmarks: VizDoom MyWayHome Sparse VizDoom MyWayHome VerySparse Habitat Replica Apartment-0 visitation counts
Metrics: extrinsic reward visitation counts
Baselines: RECODE E3B Random Network Distillation Curiosity-driven exploration RIDE
Builds on: RECODE Never Give Up E3B Random Network Distillation PPO
Closest papers by meaning
- Unlocking the Power of Representations in Long-term Novelty-based Exploration (ICLR 2024 · similarity 0.88)
- Latent World Models For Intrinsically Motivated Exploration (NeurIPS 2020 · similarity 0.87)
- Exploring the Edges of Latent State Clusters for Goal-Conditioned Reinforcement Learning (NeurIPS 2024 · similarity 0.86)
- Efficient Exploration and Discriminative World Model Learning with an Object-Centric Abstraction (ICLR 2025 · similarity 0.85)
- StateSpaceDiffuser: Bringing Long Context to Diffusion World Models (NeurIPS 2025 · similarity 0.85)
- Rethinking Exploration in Reinforcement Learning with Effective Metric-Based Exploration Bonus (NeurIPS 2024 · similarity 0.84)
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