Research map / Label-efficient and robust learning / Self-supervised and contrastive
Latent World Models For Intrinsically Motivated Exploration
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add latent world model prediction error as intrinsic reward | recurrent DQN · Partially Observable Labyrinth 4x4 | final cumulative reward: -1000 -> -23.5 | Helped |
| add latent world model intrinsic reward | recurrent DQN · Partially Observable Labyrinth 5x5 | final cumulative reward: -1000 -> -72.1 | Helped |
| add latent world model intrinsic reward | recurrent DQN · Partially Observable Labyrinth 3x3 | final cumulative reward: -12.4 -> -10.8 | Helped |
| LWM vs best prior method | LWM · Atari Montezuma | final cumulative reward: 387 -> 2276 | Helped |
| LWM vs best prior method | LWM · Atari Gravitar | final cumulative reward: 558 -> 1376 | Helped |
| LWM vs best prior method | LWM · Atari Frostbite | final cumulative reward: 7002 -> 8409 | Helped |
| LWM vs best prior method | LWM · Atari Venture | final cumulative reward: 707 -> 998 | Helped |
| LWM vs best prior method | LWM · Atari Solaris | final cumulative reward: 4467 -> 1268 | Hurt |
| LWM vs best prior method | LWM · Atari Freeway | final cumulative reward: 33.8 -> 30.8 | Hurt |
Closest papers by meaning
- Novelty Search in Representational Space for Sample Efficient Exploration (NeurIPS 2020 · similarity 0.88)
- Zero-shot World Models via Search in Memory (NeurIPS 2025 · similarity 0.87)
- Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representations (ICML 2024 · similarity 0.87)
- Unlocking the Power of Representations in Long-term Novelty-based Exploration (ICLR 2024 · similarity 0.85)
- Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction (ICLR 2024 · similarity 0.85)
- Open-World Reinforcement Learning over Long Short-Term Imagination (ICLR 2025 · similarity 0.85)
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