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Rethinking Exploration in Reinforcement Learning with Effective Metric-Based Exploration Bonus
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Proposes Effective Metric-based Exploration-bonus (EME), a bisimulation-free state-discrepancy metric with KL policy term and an ensemble-variance scaling factor, as an intrinsic exploration bonus for hard-exploration RL tasks.
Problem
Metric-based state-discrepancy exploration bonuses rely on episodic count scaling factors that fail when states are unique, and bisimulation-based metrics (e.g., LIBERTY) suffer from approximation gaps that break theoretical guarantees and degrade in hard exploration tasks.
Approach
Replace the Wasserstein-based bisimulation metric with an EME metric that strictly computes reward-difference expectations (via ensemble-based variance correction), adds a KL divergence between policy distributions, and scales the bonus by the variance of an ensemble of reward model predictions instead of episodic counts.
Key results
- On MiniGrid, EME achieves 0.67 on MRN7S8 and 0.95 on OM2D1h, solving all exploration tasks and best in 4 of 6 settings.
- On Robosuite, EME consistently outperforms ICM, RND, RIDE, NovelD, E3B and LIBERTY across Door Opening, Table Wiping and Pick-and-Place.
- On delayed-reward MuJoCo, EME achieves best or second-best in 15 of 18 tasks.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| remove the episodic count term from RIDE (ablation) | RIDE · Robosuite | success rate: 0.52 -> 0.05 | Hurt |
| remove the episodic count term from RIDE (ablation) | RIDE · MiniGrid | success rate: 0.93 -> 0.00 | Hurt |
| remove the episodic count term from RIDE (ablation) | RIDE · Habitat | success rate: 0.19 -> 0.00 | Hurt |
| remove the episodic count term from NovelD (ablation) | NovelD · Robosuite | success rate: 0.55 -> 0.11 | Hurt |
| remove the episodic count term from NovelD (ablation) | NovelD · MiniGrid | success rate: 0.93 -> 0.00 | Hurt |
| remove the episodic count term from NovelD (ablation) | NovelD · Habitat | success rate: 0.17 -> 0.00 | Hurt |
| use EME instead of RIDE | EME and RIDE · MRN7S8 | success rate: 0.67 ± 0.001 -> 0.67 ± 0.011 | No clear effect |
| use EME instead of RIDE | EME and RIDE · MRN7S8-NT | success rate: 0.65 ± 0.001 -> 0.65 ± 0.003 | No clear effect |
| use EME instead of RIDE | EME and RIDE · KCS4R3 | success rate: 0.93 ± 0.002 -> 0.91 ± 0.011 | Hurt |
| use EME instead of RIDE | EME and RIDE · KCS4R3-NT | success rate: 0.81 ± 0.001 -> 0.91 ± 0.003 | Helped |
| use EME instead of NovelD | EME and NovelD · OM2D1h | success rate: 0.96 ± 0.011 -> 0.95 ± 0.028 | Hurt |
| use EME instead of NovelD | EME and NovelD · OM2D1h-NT | success rate: 0.91 ± 0.008 -> 0.95 ± 0.011 | Helped |
Surprising findings
- LIBERTY scores 0.00 on several MiniGrid settings despite strong performance elsewhere, and RIDE/NovelD drop to 0.00 without the episodic count term.
- Ensemble-variance-based scaling with a larger ensemble (12 models) degraded performance, attributed to smaller variance reducing bonus scale.
Limitations
- Performance drops with bisimulation or inverse-dynamics encoders because bonuses shrink quickly.
- Computational cost grows with reward-model ensemble size.
Experimental setup
Datasets: Atari hard exploration games MiniGrid Robosuite Habitat (Matterport3D) MuJoCo
Benchmarks: Robosuite Atari MiniGrid Habitat MuJoCo delayed reward
Metrics: success rate average return exploration coverage mean success rate
Baselines: ICM RND RIDE NovelD E3B LIBERTY
Builds on: LIBERTY RIDE NovelD RND bisimulation metric
Closest papers by meaning
- Efficient Potential-based Exploration in Reinforcement Learning using Inverse Dynamic Bisimulation Metric (NeurIPS 2023 · similarity 0.89)
- Episodic Novelty Through Temporal Distance (ICLR 2025 · similarity 0.89)
- Task-Aware Exploration via a Predictive Bisimulation Metric (ICML 2026 · similarity 0.89)
- Improving Intrinsic Exploration by Creating Stationary Objectives (ICLR 2024 · similarity 0.88)
- DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning (NeurIPS 2025 · similarity 0.87)
- CIG: Exploration via Conditional Information Gain (NeurIPS 2026 · similarity 0.87)
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