Research map / Bandits and online learning / Online convex optimization and games
Safe Learning in Tree-Form Sequential Decision Making: Handling Hard and Soft Constraints
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add known always-strictly-safe strategy and mix it with LP solution (hard-threshold Algorithm 2) | hard-threshold safe learning in SDMCs · Kuhn K5, K7, L2 Poker | cumulative regret and per-round safety | No clear effect |
| use the LP-based hard-threshold algorithm instead of COX-UCB (which needs private-information observability) | constrained opponent exploitation · Kuhn K5, K7, L2 Poker | cumulative regret | No clear effect |
| relax hard threshold to soft threshold (cumulative violation only) | safe learning in SDMCs · theory: regret and violation | regret and cumulative violation bounds | Helped |
| require per-round hard safety guarantee without extra assumption | general repeated SDMCs · theory | regret | Hurt |
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