Research map / Bandits and online learning / Online convex optimization and games
Bandit Linear Optimization for Sequential Decision Making and Extensive-Form Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the proposed bandit regret minimizer instead of AHR | Bandit linear optimization for TFSDM · 2×3 matrix game, Kuhn poker, 3-rank Goofspiel, and Leduc poker | cumulative regret | Helped |
| Use the proposed bandit regret minimizer instead of online MCCFR | Bandit linear optimization for TFSDM · 2×3 matrix game and Kuhn poker | cumulative regret | Helped |
| Use the proposed bandit regret minimizer instead of online MCCFR | Bandit linear optimization for TFSDM · 3-rank Goofspiel and Leduc poker | cumulative regret | Hurt |
| Use linear-time tree traversals and the dilated entropy regularizer rather than AHR's log-barrier procedure | Bandit regret minimization for TFSDM · 3-rank Goofspiel and Leduc poker | runtime per iteration | Helped |
| Use AHR on larger TFSDM problems | AHR · 3-rank Goofspiel and Leduc poker | numerical stability | Hurt |
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