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Bandit Linear Optimization for Sequential Decision Making and Extensive-Form Games

AAAI 2021 · Bandits and online learning › Online convex optimization and games · approach: Last-iterate convergence in games · 7 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the proposed bandit regret minimizer instead of AHRBandit linear optimization for TFSDM · 2×3 matrix game, Kuhn poker, 3-rank Goofspiel, and Leduc pokercumulative regretHelped
Use the proposed bandit regret minimizer instead of online MCCFRBandit linear optimization for TFSDM · 2×3 matrix game and Kuhn pokercumulative regretHelped
Use the proposed bandit regret minimizer instead of online MCCFRBandit linear optimization for TFSDM · 3-rank Goofspiel and Leduc pokercumulative regretHurt
Use linear-time tree traversals and the dilated entropy regularizer rather than AHR's log-barrier procedureBandit regret minimization for TFSDM · 3-rank Goofspiel and Leduc pokerruntime per iterationHelped
Use AHR on larger TFSDM problemsAHR · 3-rank Goofspiel and Leduc pokernumerical stabilityHurt

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