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Policy-Regret Minimization in Markov Games with Function Approximation

ICML 2025 · Bandits and online learning › RL theory and MDPs · approach: Regret bounds with function approximation

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Proposes BOVL, a batching-and-optimism value and likelihood fitting algorithm that achieves Õ(√T) policy regret in two-player Markov games with function approximation against memory-bounded stationary adversaries, under ℓ2-type Eluder conditions.

Problem

Policy-regret minimization in Markov games against adaptive, reactive adversaries when state and action spaces are large or continuous, where tabular guarantees do not apply.

Approach

Combines squared-loss value function fitting with log-likelihood adversary modeling under optimism, uses batching so the adversary's response stabilizes, and controls batches with large in-batch error via ℓ2-type Eluder arguments; replaces the consistency assumption with a Lipschitz adversary assumption and controls batches with large total variation loss instead of log-likelihood.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use BOVL instead of APE-OVE in the tabular settingTabular Markov games · Tabular Markov gamespolicy regret: √(HSA)/(Bd∗)Helped
Use BOVL with function approximation rather than a tabular-only methodMarkov games · General Markov gamespolicy regretHelped

Limitations

Experimental setup

Metrics: policy regret

Baselines: APE-OVE (Nguyen-Tang & Arora, 2024a)

Builds on: Nguyen-Tang & Arora (2024a) policy regret in Markov games GOLF Xiong et al. (2023) l2-type Eluder condition Arora et al. (2012b) batching for policy regret Jin et al. (2021) Bellman completeness

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