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ERL-Re$^2$: Efficient Evolutionary Reinforcement Learning with Shared State Representation and Individual Policy Representation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ERL-Re² with shared state and individual linear policy representations | EA and RL policy optimization · Six MuJoCo tasks | convergence rate vs. EA: 5x | Helped |
| Use behavior-level rather than parameter-level crossover and mutation (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Helped |
| Use both behavior-level crossover and behavior-level mutation (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Helped |
| Estimate fitness with PeVFA H-step bootstrapping instead of the RL critic and replay-buffer states (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Helped |
| Add the PeVFA fitness surrogate (ablation) | ERL-Re² · Swimmer | return | Helped |
| Update the shared state representation using both the RL critic and PeVFA (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Helped |
| Tune the number of sampled EA policies K (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Mixed |
| Use one rollout episode for the fitness surrogate (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | No clear effect |
| Increase the population size from 5 to 10 (ablation) | ERL-Re²(TD3) · MuJoCo tasks | return | Hurt |
| Add shared state and individual policy representations to EA without the RL side (ablation) | EA · MuJoCo tasks | return | Helped |
| Add mutual-information self-supervised loss to the shared representation (ablation) | ERL-Re²(TD3) · Ant and Walker | return | Mixed |
| Optimize the shared representation using current and previous-generation policy representations (ablation) | ERL-Re² · MuJoCo tasks | return | No clear effect |
Closest papers by meaning
- ERL-TD: Evolutionary Reinforcement Learning Enhanced with Truncated Variance and Distillation Mutation (AAAI 2024 · similarity 0.92)
- EvoRainbow: Combining Improvements in Evolutionary Reinforcement Learning for Policy Search (ICML 2024 · similarity 0.89)
- Value-Evolutionary-Based Reinforcement Learning (ICML 2024 · similarity 0.89)
- Learning to Reuse Policies in State Evolvable Environments (ICML 2025 · similarity 0.89)
- Two-Stage Evolutionary Reinforcement Learning for Enhancing Exploration and Exploitation (AAAI 2024 · similarity 0.89)
- Evolutionary Reinforcement Learning with Parameterized Action Primitives for Diverse Manipulation Tasks (AAAI 2025 · similarity 0.88)
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