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Unified Reconstruction of Static and Dynamic Scenes from Events
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Proposes URSEE, a two-stage event-camera framework that reconstructs static backgrounds via convolutional integration plus a denoising network, and fuses them with dynamic event voxel grids in an end-to-end recurrent U-Net to reconstruct videos with static and dynamic content.
Problem
Event-based video reconstruction methods fail to recover static background information, since static scenes trigger few events and existing integration-based static reconstruction yields noisy, saturated images; no prior method reconstructs both static backgrounds and moving foregrounds end-to-end.
Approach
Replace pixel-wise event integration with 3x3 convolutional (mean-filter) integration to avoid saturation, denoise with a U-Net-based SRD module, separate static and dynamic events via spatiotemporal windows, and feed the static background plus dynamic voxel grids with an event-separation label tensor into a ConvLSTM U-Net (ERSD) for joint video reconstruction.
Key results
- On the E-Static dataset, the proposed static reconstruction achieves PSNR 22.43 and SSIM 0.860, versus 17.94 PSNR for retrained E2VID.
- On the E-StaDyn synthetic dataset, URSEE reaches PSNR 31.97, SSIM 0.959, LPIPS 0.122, versus 18.45 PSNR for retrained E2VID.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use URSEE instead of E2VID (retrained) | Static image reconstruction · E-Static | PSNR: 17.94 -> 22.43 | Helped |
| Use URSEE instead of E2VID (retrained) | Static image reconstruction · E-Static | SSIM: 0.658 -> 0.860 | Helped |
| Use URSEE instead of E2VID (retrained) | Static image reconstruction · E-Static | LPIPS: 0.369 -> 0.244 | Helped |
| Use URSEE instead of E2VID (retrained) | Dynamic video reconstruction · E-StaDyn | PSNR: 18.45 -> 31.97 | Helped |
| Use URSEE instead of E2VID (retrained) | Dynamic video reconstruction · E-StaDyn | SSIM: 0.792 -> 0.959 | Helped |
| Use URSEE instead of E2VID (retrained) | Dynamic video reconstruction · E-StaDyn | LPIPS: 0.448 -> 0.122 | Helped |
| Add convolutional integration instead of pixel-wise integration (ablation) | Static scene reconstruction · 96 test scenes | PSNR: 5.755 -> 11.471 | Helped |
| Add convolutional integration instead of pixel-wise integration (ablation) | Static scene reconstruction · 96 test scenes | SSIM: 0.022 -> 0.233 | Helped |
| Add convolutional integration instead of pixel-wise integration (ablation) | Static scene reconstruction · 96 test scenes | LPIPS: 1.381 -> 0.748 | Helped |
Surprising findings
- Pretrained E2VID partially recovers backgrounds only because moving foregrounds trigger background-related events, and retraining E2VID on the static-dynamic data still fails to reconstruct backgrounds reliably.
Limitations
- Static reconstruction quality hits a bottleneck under bright illumination due to event sensor design.
- Results are tied to the Prophesee EVK4 sensor; other devices need relearned response and noise models.
- Dataset coverage is limited, requiring further expansion for generalization.
Experimental setup
Datasets: E-Static E-StaDyn
Benchmarks: E-Static E-StaDyn
Metrics: PSNR SSIM LPIPS
Baselines: E2VID FireNet SSL ET-Net EVSNN E2HQV pixel-wise integration
Builds on: E2VID pixel-wise integration U-Net ConvLSTM
Closest papers by meaning
- LaSe-E2V: Towards Language-guided Semantic-aware Event-to-Video Reconstruction (NeurIPS 2024 · similarity 0.86)
- Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos (NeurIPS 2025 · similarity 0.84)
- EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting (NeurIPS 2025 · similarity 0.84)
- Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting (NeurIPS 2024 · similarity 0.84)
- EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting (ICML 2024 · similarity 0.83)
- World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video (NeurIPS 2026 · similarity 0.83)
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