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EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

NeurIPS 2025 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 2 citations (OpenAlex)

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Integrates event camera streams with video frames into 3D Gaussian Splatting to jointly reconstruct scenes and optimize camera poses from high-speed, free-trajectory videos.

Problem

Scene reconstruction and pose estimation from casually captured free-trajectory videos fails under high-speed motion, where sparse frames and large inter-frame displacements make joint pose-scene optimization ill-posed.

Approach

Uses event streams to supervise continuous brightness between frames via an event generation model, adds contrast maximization on piece-wise warped events with depth-derived optical flow for pose/gradient constraints, and uses photometric bundle adjustment plus a two-stage Fixed-GS schedule to recover color.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add EGM event supervision (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 20.53 -> 22.16Helped
add LEGM motion and gradient constraints (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 20.53 -> 21.07Helped
add PBA cross-view photometric consistency (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 20.53 -> 20.96Helped
add both EGM and LEGM (ablation)EF-3DGS · Tanks and Temples 1 FPSATE: 0.8972 -> 0.3981Helped
add Fixed-GS to EGM and LEGM (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 22.83 -> 23.46Helped
add Fixed-GS to EGM, LEGM, and PBA (ablation)EF-3DGS · Tanks and Temples 1 FPSATE: 0.3753 -> 0.3753No clear effect
set CMax r to 1 instead of 3 (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 23.96 -> 22.94Hurt
set CMax r to 5 instead of 3 (ablation)EF-3DGS · Tanks and Temples 1 FPSPSNR: 23.96 -> 23.49Hurt
use reference-view color loss each iteration instead of two-stage Fixed-GS (ablation)EF-3DGS · Tanks and Temples color correctionTraining Time: 2.5h -> 3.8hHurt
use two-stage Fixed-GS rather than reference-view color loss (ablation)EF-3DGS · Tanks and Temples color correctionPSNR: 24.11 vs 23.96Mixed
use event-aided EF-3DGS rather than CF-3DGS3DGS reconstruction · RealEv-DAVIS FASTPSNR: 17.59 -> 21.12Helped
use event-aided EF-3DGS rather than Event-3DGS3DGS reconstruction · Tanks and Temples 1 FPSPSNR: 22.41 -> 23.96Helped

Surprising findings

Limitations

Experimental setup

Datasets: Tanks and Temples RealEv-DAVIS

Benchmarks: Tanks and Temples RealEv-DAVIS

Metrics: PSNR SSIM LPIPS ATE RPE_t RPE_r

Baselines: F2-NeRF Nope-NeRF LocalRF CF-3DGS EvDeblurNeRF ENeRF Event-3DGS EvCF-3DGS

Builds on: 3D Gaussian Splatting CF-3DGS LocalRF Contrast Maximization Event Double Integral

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