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Research map / Bandits and online learning / Multi-armed bandits

Non-stationary and structured-reward bandits

Handle rising, restless, blocking, and recovering reward dynamics in bandit algorithms.

140 accepted papers at ICML, NeurIPS, ICLR, CVPR and AAAI (2016–2026) · an approach in Multi-armed bandits, keyword cluster “multi armed · armed bandit · stochastic”

State History Tried Checklist Preprints Who Export

Where it stands

Not enough benchmark data Fewer than four papers report the same benchmark, so there is no record to follow.

30 papers in 2023–24 and 25 in 2025–26 (at ICML, NeurIPS, ICLR, CVPR and AAAI); its share of the topic shrank, from 28.3% to 20.0%.

How this is decided

A benchmark is tracked when at least four papers of this approach report their own method on the same dataset and metric in at least two different years. Its record is the best number reported up to 2024 compared with the best reported in 2025–26: still improving means at least 1% better, flat means at most 0.2% better with at least two papers from 2025–26 trying. Numbers on a different scale from the rest (a fraction among percentages) and far outliers are left out. Results come from different papers with different setups, so they are signals, not head-to-head comparisons. The share of papers is counted at ICML, NeurIPS, ICLR, CVPR and AAAI.

How it got here

2016: 4162017: 5172018: 11182019: 11192020: 16202021: 25212022: 13222023: 13232024: 17242025: 15252026: 1026

Most cited paper of each year

Earliest papers here

What has been tried

111 papers here report 699 measured changes (a component added, removed or swapped, compared with a baseline): helped 63%, no clear effect 7%, hurt 22%, mixed 8%. Papers mostly publish changes that helped, so "helped" is over-represented.

Ablations in recent papers

What was changedMeasured onResultEffectPaper
Greedily enforce fairness satisfaction at the beginning of each episodeSimulated environments · accumulated reward regretMixedOnline Restless Multi-Armed Bandits with Long-Term Fairness Constraints (AAAI 2024 · 7 citations)
Reduce Shapley estimation samples from 1000 to 100, 10, or 1Synthetic data · normalized rewardNo clear effectGlobal Rewards in Restless Multi-Armed Bandits (NeurIPS 2024 · 2 citations)
Add learned communication instead of training without communicationSynthetic (N=21, B=15), 100% noise · normalized return62% -> 75%HelpedThe Bandit Whisperer: Communication Learning for Restless Bandits (AAAI 2025 · 1 citation)
Use constant or linear forced-exploration sequencesStationary Gaussian and Bernoulli rewards · cumulative expected regretNo clear effectForced Exploration in Bandit Problems (AAAI 2024 · 1 citation)
Decrease α in EXP3-N-CS101-unit network simulation · confidence-sequence widthMixedDesign-Based Bandits Under Network Interference: Trade-Off Between Regret and Statistical Inference (NeurIPS 2025 · 0 citations)
Add an upper threshold θ_r > 0 for the random walks to stop pulling the best arm earlyMAB, tΔ² ∈ ω(1) ∩ n^{o(1)} · mutual informationO\pth{\frac{t\Delta^2\log(t\Delta^2)}{n}}=o(I_t^\star)HurtEvolution of Information in Interactive Decision Making: A Case Study for Multi-Armed Bandits (NeurIPS 2025 · 0 citations)
add on-demand query allocation to BaQuestable or mildly changing environments in ConFee-nsMAB · dynamic regretHelpedConstrained Feedback Learning for Non-Stationary Multi-Armed Bandits (NeurIPS 2025 · 0 citations)
Use asymmetric-PE, reusing more advanced reference-arm samplesKnown reference arm setting · regretHelpedPairwise Elimination with Instance-Dependent Guarantees for Bandits with Cost Subsidy (ICLR 2025 · 0 citations)
Use the SEWRST stopping condition N_k \leqslant T/K instead of the additive-C stopping conditionKnown attack budget C · realized regret upper boundO\left( \sqrt{KT\log (KT/\delta)} + KC \right) ; O\left( \sqrt{KT(\log (KT/\delta) + C)} \right)MixedStochastic Bandits Robust to Adversarial Attacks (ICLR 2025 · 0 citations)

What reviewers will expect

Datasets and baselines named in the 18 papers of this approach from 2025–2026 that have a full-text summary. Leaving out the common ones is a frequent review question.

Datasets

  • MovieLens 25M · 2 of 18 papers

Baselines

  • UCB1 · 2 of 18 papers
  • EXP3 · 2 of 18 papers

Recent preprints

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    Who publishes on it

    Institutions on the most papers of this approach since 2023 (of 55 papers; from OpenAlex and the papers' affiliations).

    Use it

    Download BibTeX of 40 key papersOpen the topic in the interactive map

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    Same keyword cluster

    Elsewhere in the topic

    Benchmark numbers, ablations and baseline numbers are extracted by AI from each paper's full text and can be wrong; the paper is the authority. Data: results index of 2026-11-02, citation counts from OpenAlex (2026-10-09).

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