Research map / 3D vision / Gaussian splatting
Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images
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Proposes MW-GS, a Scaffold-GS-based 3DGS method for unconstrained photo collections that decouples global, refined, and intrinsic appearance features, using micro-macro conical-frustum projection, wavelet-based multi-scale sampling, and a hierarchical residual fusion MLP.
Problem
Novel view synthesis and 3D reconstruction from unconstrained internet photo collections with varying appearance and transient occlusions, where global appearance embeddings fail to capture fine-grained local appearance.
Approach
Decompose appearance into global, refined, and intrinsic features; sample refined features from 2D CNN feature maps via narrow and broad conical frustum projections with learnable offsets, plus DWT-based multi-scale sampling, and fuse them with a hierarchical residual MLP network.
Key results
- Outperforms GS-W by 1.41 dB, 1.40 dB, and 1.16 dB PSNR on Brandenburg Gate, Sacre Coeur, and Trevi Fountain respectively (29.37, 24.64, 24.07 PSNR).
- Ablation: removing Wavelet-based Sampling drops PSNR by 0.69 dB on Trevi Fountain; removing HRFN drops 0.68 dB on Brandenburg Gate.
- Rendering speed is reported as roughly 1.5x faster than existing Gaussian-based methods (e.g., 64.43 FPS vs 54.49 FPS for GS-W on Brandenburg Gate at 800x800).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use MW-GS instead of GS-W | MW-GS · Brandenburg Gate | PSNR: 27.96 -> 29.37 | Helped |
| Use MW-GS instead of GS-W | MW-GS · Sacre Coeur | PSNR: 23.24 -> 24.64 | Helped |
| Use MW-GS instead of GS-W | MW-GS · Trevi Fountain | PSNR: 22.91 -> 24.07 | Helped |
| Add Wavelet-based Sampling (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.88 -> 29.37 | Helped |
| Add Wavelet-based Sampling (ablation) | MW-GS · Trevi Fountain | PSNR: 23.38 -> 24.07 | Helped |
| Add broad conical-frustum projection to micro projection (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.49 -> 29.37 | Helped |
| Add Hierarchical Residual Fusion Network (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.69 -> 29.37 | Helped |
| Add visibility map (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.66 -> 29.37 | Helped |
| Set wavelet downsampling steps M to 1 instead of 0 (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.88 -> 29.37 | Helped |
| Set wavelet downsampling steps M to 1 instead of 2 (ablation) | MW-GS · Brandenburg Gate | PSNR: 28.94 -> 29.37 | Helped |
| Increase conical-frustum samples ks from 1 to 2 (ablation) | MW-GS · Brandenburg Gate | PSNR: 29.37 -> 29.02 | Hurt |
| Increase conical-frustum samples ks from 1 to 3 (ablation) | MW-GS · Brandenburg Gate | PSNR: 29.37 -> 29.01 | Hurt |
Surprising findings
- Increasing the number of conical-frustum samples per point (k_s = 2 or 3) did not improve results and degraded performance, which the authors attribute to features converging toward a common mean.
Limitations
- Struggles to recover fine ground textures such as roads or sidewalks, producing blurred regions.
- Transient masks are learned unsupervised and can obscure unusual but valid appearances; more advanced segmentation is slow.
Experimental setup
Datasets: Brandenburg Gate Sacre Coeur Trevi Fountain
Benchmarks: Brandenburg Gate Sacre Coeur Trevi Fountain
Metrics: PSNR SSIM LPIPS FPS
Baselines: NeRF-W Ha-NeRF CR-NeRF WildGaussians GS-W
Builds on: 3D Gaussian Splatting Scaffold-GS GS-W NeRF-W mip-nerf
Closest papers by meaning
- Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction (ICML 2024 · similarity 0.90)
- Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting (NeurIPS 2025 · similarity 0.89)
- Metropolis-Hastings Sampling for 3D Gaussian Reconstruction (NeurIPS 2025 · similarity 0.89)
- Splatter Image: Ultra-Fast Single-View 3D Reconstruction (CVPR 2024 · similarity 0.89)
- Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives (CVPR 2025 · similarity 0.89)
- VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment (NeurIPS 2025 · similarity 0.89)
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