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Hitting Time Isomorphism for Multi-Stage Planning with Foundation Policies
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Proposes Isomorphic Embedding Learning (IEL), an operator-theoretic hitting-time representation for offline goal-agnostic foundation policies, with a directed distance and graph-based planning, evaluated on six D4RL maze/kitchen goal-conditioned tasks against HILP.
Problem
Offline foundation policy learning needs a goal-agnostic representation whose distances are directional and satisfy the triangle inequality so that multi-stage planning can compose subgoals; existing symmetric hitting-time or successor methods fail one or more of these.
Approach
Learns a Hilbert-space displacement geometry in which expected hitting times are linear functionals of latent displacements (phi(g)-phi(x)), combining a HILP-style consistency objective with explicit hitting-time regression and an angular asymmetry factor exp(beta(1-cos)), then plans with shortest paths over a graph of latent states.
Key results
- On antmaze-ultra-diverse, IEL Asym-Graph reaches 79.0 ± 4.5 normalized return versus 39.8 ± 22.1 for HILP Rec-Mid.
- IEL Asym-Graph achieves the best score on four of six datasets (e.g., 71.8 on antmaze-large-diverse vs 68.0 for HILP Rec-Mid), with symmetric graph gains on five environments over HILP's midpoint planning.
- Asymmetric planning causes minor degradation on two environments (kitchen-mixed 57.2 vs 57.8 symmetric; kitchen-partial tied).
Surprising findings
- Asymmetric graph planning causes minor degradation on two of six environments, and in some cases the symmetric variant beats it.
Limitations
- Range condition and identifiability rely on linear closure assumptions that are not verified in nonlinear environments.
- Global hitting-time error scales as 1/(1-rho), sensitive to transient spectral radius.
- The TD upper bound used to link to HILP may need tightening for stronger directionality.
Experimental setup
Datasets: D4RL antmaze-large-diverse D4RL antmaze-large-play D4RL antmaze-ultra-diverse D4RL antmaze-ultra-play D4RL kitchen-partial D4RL kitchen-mixed
Benchmarks: D4RL antmaze-large-diverse D4RL antmaze-large-play D4RL antmaze-ultra-diverse D4RL antmaze-ultra-play D4RL kitchen-partial D4RL kitchen-mixed
Metrics: normalized return
Baselines: HILP GC-IQL GC-CQL
Builds on: HILP IQL Koopman operator TMD GAS
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