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State-Covering Trajectory Stitching for Diffusion Planners

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Subgoal generation for hierarchical RL · 1 citations (OpenAlex)

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Proposes SCoTS, a reward-free trajectory augmentation method that stitches short offline segments guided by a temporal-distance-preserving latent space, directional progress and novelty, plus diffusion-based refinement, to boost diffusion planners and offline GCRL on OGBench.

Problem

Diffusion planners are limited by the quality, diversity and coverage of offline training data, which restricts generalization beyond the training distribution and to longer planning horizons.

Approach

Iteratively stitch short trajectory segments into longer, diverse trajectories without reward, selecting segments by a learned latent temporal-distance embedding (nearest neighbors), a progress score along a random latent direction, and a particle-based novelty score, then smooth stitch points with a diffusion stitcher.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Train GCIQL on SCoTS-augmented data instead of original dataGCIQL · OGBench GCRL averagesuccess rate: 12.6 -> 20.7Helped
Train CRL on SCoTS-augmented data instead of original dataCRL · OGBench GCRL averagesuccess rate: 8.4 -> 27.9Helped
Train HIQL on SCoTS-augmented data instead of original dataHIQL · OGBench GCRL averagesuccess rate: 36.4 -> 73.4Helped
Guide stitching with learned temporal distance-preserving embeddings rather than raw state-space distances (ablation)SCoTS-trained HD · AntMaze Stitchsuccess rate: 45 ± 1 -> 93 ± 1; 7 ± 2 -> 87 ± 2Helped
Add diffusion-based stitching refinement (ablation)SCoTS data for HD and HIQL · AntMaze Stitchsuccess rate: HD: 85 ± 3 -> 93 ± 1; 53 ± 1 -> 87 ± 2; HIQL: 52 ± 2 -> 91 ± 2; 11 ± 2 -> 55 ± 5Helped
Add novelty score with β=2 rather than use directional progress alone (β=0) (ablation)SCoTS-trained HD · AntMaze Stitchsuccess rate: 87 ± 2 -> 93 ± 1; 63 ± 3 -> 87 ± 2Helped
Increase novelty weight from β=2 to β=4 (ablation)SCoTS-trained HD · AntMaze Stitchsuccess rate: 93 ± 1 -> 92 ± 1; 87 ± 2 -> 89 ± 2Mixed
Set novelty weight to β=8 instead of β=2 (ablation)SCoTS-trained HD · AntMaze Stitchsuccess rate: 93 ± 1 -> 85 ± 3; 87 ± 2 -> 74 ± 3Hurt
Use shorter sub-trajectories H=26 rather than H=104 (ablation)SCoTS · AntMaze Explore Largesuccess rate: 88 ± 2 -> 98 ± 1Helped
Vary sub-trajectory length from H=26 to H=52 (ablation)SCoTS · AntMaze Stitch Giantsuccess rate: 87 ± 2 -> 89 ± 2No clear effect
Retrieve K=10 rather than K=3 candidate segments (ablation)SCoTS · AntMaze Giant Stitchsuccess rate: 65 ± 3 -> 87 ± 2Helped
Increase retrieved candidates from K=10 to K=20 (ablation)SCoTS · AntMaze Giant Stitchsuccess rate: 87 ± 2 -> 89 ± 2No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: OGBench PointMaze Stitch OGBench AntMaze Stitch OGBench AntMaze Explore D4RL hopper-medium-v2 D4RL walker2d-medium-v2 D4RL hopper-medium-replay-v2 D4RL walker2d-medium-replay-v2

Benchmarks: OGBench PointMaze OGBench AntMaze D4RL MuJoCo

Metrics: success rate normalized average return dynamic MSE

Baselines: GCIQL QRL CRL HIQL Generative Skill Chaining Compositional Diffuser SynthER DiffStitch

Builds on: Hierarchical Diffuser Diffuser implicit Q-learning Quasimetric RL DiT1D

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