Research map / Learning theory and algorithms / Submodular and game algorithms
\(\varepsilon\)-Optimally Solving Two-Player Zero-Sum POSGs
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Proposes a framework for ε-optimally solving two-player zero-sum POSGs via a lossless reduction connecting them to dynamic programming for zero-sum stochastic games.
Problem
Solving two-player zero-sum partially observable stochastic games (zs-POSGs) to ε-optimality, which lacks a principled, lossless connection to dynamic programming methods used for zero-sum stochastic games.
Approach
Establishes a lossless reduction from zs-POSGs to zero-sum stochastic games so that DP techniques for zs-SGs can be transferred, addressing the gap left by prior lossy attempts.
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