Research map / 3D vision / Gaussian splatting
Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction
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Proposes ComGS, a keypoint-driven motion representation for storage-efficient online free-viewpoint video reconstruction with 3D Gaussian Splatting, using motion-sensitive keypoint selection, an adaptive influence field, and error-aware key frame correction.
Problem
Online free-viewpoint video reconstruction with 3DGS requires prohibitive storage and bandwidth because existing methods model per-Gaussian (point-wise) attribute residuals rather than exploiting the locality and consistency of motion.
Approach
Select a sparse set of motion-sensitive keypoints via viewspace gradient differences between frames, let each keypoint drive neighboring Gaussians through a learned spatial influence field (instead of KNN), and correct only error-prone Gaussians at key frames using a learned soft/hard mask.
Key results
- ComGS-s achieves 0.049 MB storage on N3DV versus 7.80 MB for 3DGStream (about 159x smaller) and 0.68 MB for QUEEN-s, with PSNR 31.87 dB vs 31.67 dB for 3DGStream.
- On MeetRoom, ComGS-s reaches 31.49 dB PSNR and 0.028 MB storage, versus 30.79 dB and 4.1 MB for 3DGStream.
- Ablation shows adaptive influence-field control beats KNN control (31.87 vs 31.39 dB PSNR) and error-aware correction reduces storage from 373 KB to 49 KB with higher PSNR.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ComGS-s instead of 3DGStream | Online FVV reconstruction · N3DV | Storage (MB): 7.80 -> 0.049 | Helped |
| Use ComGS-s instead of QUEEN-s | Online FVV reconstruction · MeetRoom | PSNR (dB): 31.14 -> 31.49 | Helped |
| Use ComGS-s instead of QUEEN-s | Online FVV reconstruction · MeetRoom | Storage (MB): 0.45 -> 0.028 | Helped |
| Add motion-sensitive keypoint selection instead of random selection (ablation) | ComGS · N3DV flame steak | PSNR (dB): 33.27 -> 33.49 | Helped |
| Add motion-sensitive keypoint selection instead of random selection (ablation) | ComGS · N3DV flame salmon | PSNR (dB): 29.22 -> 29.32 | Helped |
| Add adaptive motion-driven mechanism (ablation) | ComGS · N3DV flame steak | PSNR (dB): 32.82 -> 33.49 | Helped |
| Add adaptive motion-driven mechanism (ablation) | ComGS · N3DV flame salmon | PSNR (dB): 28.96 -> 29.32 | Helped |
| Add keypoint-driven motion modeling (ablation) | ComGS · N3DV flame steak | PSNR (dB): 31.26 -> 33.49 | Helped |
| Add keypoint-driven motion modeling (ablation) | ComGS · N3DV flame salmon | PSNR (dB): 27.75 -> 29.32 | Helped |
| Add error-aware correction (ablation) | ComGS · N3DV flame steak | PSNR (dB): 31.67 -> 33.49 | Helped |
| Add error-aware correction (ablation) | ComGS · N3DV flame salmon | PSNR (dB): 28.74 -> 29.32 | Helped |
| Replace KNN control with adaptive influence-field control (ablation) | ComGS · N3DV | PSNR (dB): 31.39 -> 31.87 | Helped |
Surprising findings
- Storage gains come with lower SSIM than some baselines on Flame Salmon (0.920 vs 0.952 for 4DGS), and ComGS-l does not beat QUEEN-l in PSNR on N3DV (32.12 vs 32.19).
Limitations
- Performance depends on the quality of the first-frame initialization, which propagates errors.
- Requires dense multi-view video inputs, which are expensive; not applicable to sparse-view or monocular settings.
- Training time in the encoding stage is not optimized (e.g., 37-45 s per sequence).
Experimental setup
Datasets: Neural 3D Video (N3DV) MeetRoom
Benchmarks: Neural 3D Video (N3DV) MeetRoom
Metrics: PSNR SSIM LPIPS storage (MB) training time (s) rendering FPS
Baselines: 3DGStream QUEEN-s QUEEN-l StreamRF TeTriRF TGH 4D-GS NeRFPlayer HyperReel SpaceTime I-NGP 3DG-S
Builds on: 3DGS 3DGStream QUEEN SC-GS KNN
Closest papers by meaning
- Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting (CVPR 2025 · similarity 0.94)
- HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting (NeurIPS 2024 · similarity 0.92)
- 4DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video (CVPR 2025 · similarity 0.92)
- Compressing Streamable Free-Viewpoint Videos to 0.1 MB per Frame (AAAI 2025 · similarity 0.91)
- 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos (CVPR 2024 · similarity 0.91)
- SfM-Free 3D Gaussian Splatting via Hierarchical Training (CVPR 2025 · similarity 0.91)
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