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ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos

NeurIPS 2025 · 3D vision › Gaussian splatting · approach: Monocular dynamic scene reconstruction · 0 citations (OpenAlex)

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Proposes ProDyG, an online SLAM-based system that tracks monocular or RGB-D video with flow-based motion masks refined by SAM2 and reconstructs static and dynamic parts progressively using Gaussian splatting with Motion Scaffolds.

Problem

Online dynamic 3D scene reconstruction from RGB or RGB-D streams that requires global pose and map consistency, detailed appearance, and scalability, which existing dynamic SLAM, offline, and feed-forward methods do not jointly satisfy.

Approach

Disentangles static and dynamic content inside a Splat-SLAM backend: residual-flow motion masks (refined with SAM2 point prompts) suppress dynamic pixels during bundle adjustment, and dynamic Gaussians are progressively attached to Motion Scaffolds nodes that are updated as new keyframes arrive, with an added motion-mask loss that keeps dynamic opacity out of static regions.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use ProDyG's motion-agnostic camera trackingRGB-D SLAM on Bonn RGB-D Dynamic Dataset · Bonn RGB-D Dynamic Dataset (Avg.)ATE RMSE [cm]: 2.94 -> 3.29Hurt
Use ProDyG's motion-agnostic camera trackingRGB-D SLAM on TUM RGB-D Dataset · TUM RGB-D Dataset (Avg.)ATE RMSE [cm]: 1.63 -> 1.89Hurt
Run online reconstruction and tracking with RGB-D input instead of offline MoSca reconstructionProDyG · iPhone DatasetPSNR: 18.44 -> 17.87Hurt
Run online reconstruction and tracking with RGB-D input instead of offline MoSca reconstructionProDyG · iPhone DatasetSSIM: 0.666 -> 0.643Hurt
Run online reconstruction with offline tracking and RGB-D input instead of Shape of MotionProDyG · iPhone DatasetPSNR: 17.43 -> 17.65Helped
Run online reconstruction with offline tracking and RGB-D input instead of Shape of MotionProDyG · iPhone DatasetSSIM: 0.591 -> 0.634Helped
Run online reconstruction and tracking with RGB-D input instead of online reconstruction with precomputed camera posesProDyG · iPhone DatasetPSNR: 17.65 -> 17.87Mixed
Run online reconstruction and tracking with RGB-only input instead of RGB-D inputProDyG · iPhone DatasetPSNR: 17.87 -> 15.40Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Bonn RGB-D Dynamic Dataset TUM RGB-D Dataset iPhone Dataset

Benchmarks: Bonn RGB-D Dynamic Dataset TUM RGB-D Dataset iPhone Dataset

Metrics: ATE RMSE PSNR SSIM LPIPS

Baselines: Splat-SLAM WildGS-SLAM MegaSaM DynaMoN DROID-SLAM Shape of Motion DynOMo MoSca Gaussian Marbles ORB-SLAM2 DDN-SLAM

Builds on: Splat-SLAM Motion Scaffolds DROID-SLAM SAM2 CoTracker3 RaDe-GS

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