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Speaking Your Language: Spatial Relationships in Interpretable Emergent Communication

NeurIPS 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Emergent communication in referential games · 1 citations (OpenAlex)

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Shows that emergent-communication agents in a modified referential game can develop spatial (positional) references to targets within a sequence window, and interprets the emergent language with an NPMI-based collocation analysis.

Problem

Emergent communication has not yet produced languages with spatial deixis, i.e. relative positional references to parts of an observation, which are valuable for shared context and interpretability.

Approach

A referential game over a windowed integer sequence forces senders to describe a target's position relative to other elements; NPMI-based collocation (PMI_nc and PMI_c) segments messages and maps n-grams to integers and relative positions, producing a human-readable dictionary that is validated by receiver accuracy.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use NPMI-identified non-compositional positional messagesSpatial referential agents · Non-Compositional Positional dictionaryaccuracy: 90% ±3% (average); 94% (maximum); random chance 20%Helped
Use NPMI-identified non-compositional integer messagesSpatial referential agents · Non-Compositional Integer dictionaryaccuracy: 36% ±0.4%; random chance 20%Helped
Add identified positional components to compositional messages (ablation)Spatial referential agents · Compositional dictionaryaccuracy: 22% ± 2% -> 30% ± 21%; maximum 28% -> 78%Helped
Replace compositional positional components with 0 (ablation)NPMI dictionary evaluation · Compositional dictionaryaccuracy: 30% ± 21% -> 22% ± 2%; maximum 78% -> 28%Hurt
Evaluate on sequences shortened by 40 after training length 60Spatial referential agents · Sequence length generalizationaccuracy difference: -15.8%Hurt
Evaluate on sequences shortened by 40 after training length 100Spatial referential agents · Sequence length generalizationaccuracy difference: -5.2%Hurt
Increase hidden size from 64 to 128 for sequence length 100Spatial referential agents · Training sequence length 100training and validation accuracy: over 90%Helped
Vary vocabulary size or training sequence lengthSpatial referential agents · Generalization evaluationtask accuracyNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: synthetic integer sequences of length 60 with 5-integer observation windows

Benchmarks: synthetic referential game test set (20k samples) NPMI-derived dictionary accuracy datasets

Metrics: accuracy NPMI translation accuracy

Baselines: random chance (20%) Compositional-NP dictionary ablation

Builds on: EGG toolkit Gumbel-Softmax referential game

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