atlas

Research map / 3D vision / Gaussian splatting

GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 7 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes GaussianCut, a training-free interactive segmentation method that propagates 2D video-segmentation masks to 3D Gaussians and refines them with a graph cut over a Gaussian k-NN graph.

Problem

Interactive selection and segmentation of objects in scenes represented by 3D Gaussian Splatting, without modifying the 3DGS optimization or requiring feature-learning or segmentation-aware training.

Approach

Builds a graph whose nodes are the 3D Gaussians, with spatial and color n-link weights and t-link weights derived from multi-view mask-based opacity-transmittance ratios plus cluster similarity to high-confidence foreground/background Gaussians, then partitions it with min-cut on an optimized pretrained 3DGS model.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add graph cut to coarse splatting (ablation)GaussianCut · NVOSIoU: 91.2 -> 92.5Helped
remove n-link spatial similarity (ablation)GaussianCut · NVOSIoU: 92.5 -> 92.4Hurt
remove n-link color similarity (ablation)GaussianCut · NVOSIoU: 92.5 -> 92.3Hurt
remove t-link cluster similarity (ablation)GaussianCut · NVOSIoU: 92.5 -> 91.5Hurt
increase masks from 5 to 43 (ablation)GaussianCut on Fortress · FortressIoU: 97.7 -> 97.9Helped
increase masks from 11 to 102 (ablation)GaussianCut on Lego · LegoIoU: 87.3 -> 89.2Helped
increase neighbors from 1 to 100 (ablation)GaussianCut on Horns · HornsIoU: 91.9 -> 94.3Helped
replace soft assignment with hard binary weights (ablation)GaussianCut on Fern · Fern (NVOS)IoU: 83.06 -> 82.56Hurt
use user scribbles directly with graph cut rather than coarse splatting from scribbles (ablation)GaussianCut on Fern · FernIoU: 8.17 -> 47.97Helped
use GaussianCut instead of the strongest reported segmentation baselineGaussianCut · NVOSIoU (%): 90.9 -> 92.5Helped
use GaussianCut instead of SA3DGaussianCut · SPIn-NeRFIoU (%): 92.4 -> 92.9Helped
use GaussianCut instead of Coarse SplattingGaussianCut · ShinyIoU (%): 94.3 -> 95.0Helped

Surprising findings

Limitations

Experimental setup

Datasets: LLFF Shiny SPIn-NeRF 3D-OVS Mip-NeRF 360 Tanks and Temples LERF

Benchmarks: NVOS SPIn-NeRF Shiny 3D-OVS

Metrics: IoU Accuracy PSNR SSIM LPIPS

Baselines: NVOS ISRF SA3D SAGA SAGD Gaussian Grouping LangSplat MVSeg Contrastive Gaussian Clustering

Builds on: 3D Gaussian Splatting Boykov-Kolmogorov min-cut SAM-Track Boykov and Jolly interactive graph cut

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy