Research map / 3D vision / Gaussian splatting
Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images
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Proposes Gaussian Graph Network, which models multi-view pixel-aligned Gaussian groups as graph nodes and uses Gaussian-level graph linear and pooling layers to produce fewer, better feed-forward Gaussians.
Problem
Feed-forward generalizable 3D Gaussian Splatting methods combine pixel-aligned Gaussians from multiple views independently, producing redundant Gaussians, artifacts, and extra memory cost that grows with the number of input views.
Approach
Build a Gaussian Graph whose nodes are per-view pixel-aligned Gaussian groups, extend graph message passing to Gaussian level via a per-pixel relation matrix between views, and aggregate connected groups with a Gaussian pooling layer that merges duplicate Gaussians.
Key results
- On RealEstate10K with 4 input views, GGN reaches 24.76 PSNR with 102K Gaussians versus MVSplat's 20.86 PSNR with 262K Gaussians.
- On ACID with 16 input views, GGN reaches 27.69 PSNR and 150K Gaussians, while MVSplat drops to 17.64 PSNR with 1049K Gaussians.
- Cross-dataset generalization (train ACID, test RealEstate10K, 8 views) yields 24.75 PSNR for GGN versus 19.17 for MVSplat.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use GGN instead of MVSplat† | Novel view synthesis · RealEstate10K, 4 views | PSNR: 21.48 -> 24.76 | Helped |
| Use GGN instead of MVSplat† | Novel view synthesis · RealEstate10K, 8 views | PSNR: 21.39 -> 25.15 | Helped |
| Use GGN instead of MVSplat† | Novel view synthesis · RealEstate10K, 16 views | PSNR: 21.34 -> 26.18 | Helped |
| Use GGN instead of MVSplat† | Novel view synthesis · ACID, 4 views | PSNR: 23.78 -> 26.46 | Helped |
| Use GGN instead of MVSplat† | Novel view synthesis · ACID, 8 views | PSNR: 23.72 -> 26.94 | Helped |
| Use GGN instead of MVSplat† | Novel view synthesis · ACID, 16 views | PSNR: 23.70 -> 27.69 | Helped |
| Use GGN instead of MVSplat | Cross-dataset novel view synthesis · ACID → RealEstate10K, 8 views | PSNR: 19.17 -> 24.75 | Helped |
| Use GGN instead of MVSplat | Cross-dataset novel view synthesis · RealEstate10K → ACID, 8 views | PSNR: 20.58 -> 25.21 | Helped |
| Add Gaussian Graph linear layer (ablation) | GGN · RealEstate10K, 8 views | PSNR: 24.72 -> 25.15 | Helped |
| Add Gaussian Graph pooling layer (ablation) | GGN · RealEstate10K, 8 views | PSNR: 20.25 -> 25.15 | Helped |
| Add Gaussian Graph pooling layer (ablation) | GGN · RealEstate10K, 8 views | Gaussians (K): 524 -> 126 | Helped |
| Replace vanilla model with full Gaussian Graph Network (ablation) | Novel view synthesis · RealEstate10K, 8 views | PSNR: 19.74 -> 25.15 | Helped |
Surprising findings
- Baseline pixelSplat and MVSplat get worse as input views increase, whereas GGN improves with more views.
- Removing the pooling layer raises Gaussian count from 126K to 524K and drops PSNR by about 4.9 dB on RealEstate10K.
Limitations
- Pixel-aligned predictions make representations sensitive to input resolution; 1024x1024 inputs yield over 1M Gaussians per view.
- Does not model generative completion of unseen scene parts.
- Focuses on color field and does not fully capture scene geometry.
Experimental setup
Datasets: RealEstate10K ACID
Benchmarks: RealEstate10K ACID
Metrics: PSNR SSIM LPIPS number of Gaussians FPS inference time
Baselines: pixelSplat MVSplat
Builds on: 3D Gaussian Splatting pixelSplat MVSplat
Closest papers by meaning
- Large Images Are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting (AAAI 2025 · similarity 0.90)
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training (NeurIPS 2024 · similarity 0.90)
- Graph-Guided Scene Reconstruction from Images with 3D Gaussian Splatting (ICLR 2025 · similarity 0.90)
- IBGS: Image-Based Gaussian Splatting (NeurIPS 2025 · similarity 0.89)
- GaussianPro: 3D Gaussian Splatting with Progressive Propagation (ICML 2024 · similarity 0.89)
- Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis (NeurIPS 2024 · similarity 0.89)
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