atlas

Research map / Multi-agent systems and games / Cooperative multi-agent RL

Learning Efficient and Robust Multi-Agent Communication via Graph Information Bottleneck

AAAI 2024 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Learned inter-agent communication · 11 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes MAGI, a GNN-based multi-agent communication method that applies a graph information bottleneck objective (maximize MI with actions, minimize MI with graph/agent features) on top of QMIX, improving robustness and efficiency under adversarial attacks and noise in SMAC and MAgent.

Problem

Communication learning in GNN-based cooperative multi-agent RL is vulnerable to adversarial attacks and noise on agent features and graph structure, and existing methods use message representations that carry irrelevant information.

Approach

Extends the graph information bottleneck principle to GNN-based MACRL: message representations are trained to maximize mutual information with selected actions while minimizing mutual information with the graph-structured agent input, using layer-wise local-dependence variational bounds (categorical neighbor sampling for structure, Gaussian mixture prior for features) integrated with QMIX.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add graph information bottleneck optimization (ablation)MAGI · MMM2 (SMAC)win rate: 60.07±5.75 -> 82.87±2.93Helped
add graph information bottleneck optimization (ablation)MAGI · MMM3 (SMAC)win rate: 42.77±4.62 -> 57.84±3.96Helped
add graph information bottleneck optimization (ablation)MAGI · 8m vs 9m (SMAC)win rate: 68.12±3.83 -> 92.55±1.78Helped
add graph information bottleneck optimization (ablation)MAGI · 1o2r vs 4r (SMAC)win rate: 71.24±5.49 -> 86.01±3.04Helped
add graph information bottleneck optimization (ablation)MAGI · 2c3s5z (SMAC)win rate: 69.35±4.18 -> 93.02±1.45Helped
add value decomposition (ablation)MAGI · MMM2 (SMAC)win rate: 79.93±3.64 -> 82.87±2.93Helped
add value decomposition (ablation)MAGI · MMM3 (SMAC)win rate: 52.28±3.25 -> 57.84±3.96Helped
add value decomposition (ablation)MAGI · 8m vs 9m (SMAC)win rate: 87.29±2.40 -> 92.55±1.78Helped
add value decomposition (ablation)MAGI · 1o2r vs 4r (SMAC)win rate: 84.64±3.56 -> 86.01±3.04Helped
add value decomposition (ablation)MAGI · 2c3s5z (SMAC)win rate: 89.47±1.90 -> 93.02±1.45Helped
set the information bottleneck loss weight to λ=0.15 instead of λ=0.10 (ablation)MAGI · MMM3 (SMAC)win rate: 57.84±3.96 -> 59.27±3.71Helped
set the information bottleneck loss weight to λ=0.05 instead of λ=0.10 (ablation)MAGI · MMM2 (SMAC)win rate: 82.87±2.93 -> 80.17±3.02Hurt

Limitations

Experimental setup

Datasets: SMAC MAgent

Benchmarks: SMAC MAgent

Metrics: win rate mean reward

Baselines: QMIX TarMAC MAGIC MAGI-IB MAGI-VD

Builds on: QMIX Graph information bottleneck TarMAC MAGIC Graph attention network

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy