Research map / Multi-agent systems and games / Cooperative multi-agent RL
Efficient Communication in Multi-Agent Reinforcement Learning with Implicit Consensus Generation
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Proposes COCOM, a MARL framework that combines implicit consensus (learned via a VAE-based global consensus generator aligned with local consensus) with gated, mutual-information-regularized messages to cut communication overhead while keeping cooperative performance.
Problem
Multi-agent cooperation under partial observability faces a trade-off: explicit communication reduces teammate uncertainty but has high bandwidth costs, while implicit consensus is cheap but degrades when local observations are very limited.
Approach
Agents form a local consensus from their observations (aligned to a training-only global consensus via a VAE), then generate messages conditioned on that consensus, using mutual-information objectives to make messages non-redundant and useful and a learned gate to decide when to send them.
Key results
- On Hallway, COCOM achieves high win rates while communicating only at critical timesteps, whereas Full-Comm is overwhelmed by redundant messages and TMC over-compresses and fails the task.
- COCOM attains the lowest communication overhead among compared methods on 2c_vs_64zg and 10m_vs_11m in SMAC while maintaining superior win rates.
- Integrating COCOM with VDN and QMIX significantly improves both base algorithms on GRF academy 3 vs 1 with keeper.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Combine implicit consensus with gated explicit communication (COCOM) | Multi-agent cooperative policies · Hallway | test win rate | Helped |
| Combine implicit consensus with gated explicit communication (COCOM) | Multi-agent cooperative policies · SMAC | test win rate | Helped |
| Use COCOM's adaptive gating to reduce message transmission | COCOM · SMAC (2c vs 64zg, 10m vs 11m) | communication overhead | Helped |
| Combine COCOM with value decomposition | VDN and QMIX · GRF academy 3 vs 1 with keeper | test win rate | Helped |
Surprising findings
- Full-Comm, which sends unfiltered messages, degrades performance on SMAC due to redundant information.
- Shutting down communication entirely can cause training instability for some filtering methods, such as TMC on Hallway.
Limitations
- Messages are broadcast to all teammates rather than customized per recipient.
- Consensus learned from local observations can struggle when observation discrepancies among agents are large.
Experimental setup
Datasets: Hallway SMAC Google Research Football
Benchmarks: Hallway SMAC (2s3z, 3s5z, 1c3s5z, 10m_vs_11m, 2c_vs_64zg, MMM2) Google Research Football academy 3 vs 1 with keeper
Metrics: test win rate communication overhead (fraction of communicating agent pair
Baselines: QMIX VDN COLA Full-Comm TarMAC NDQ MAIC TMC
Builds on: QMIX COLA CLUB NDQ MAIC
Closest papers by meaning
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- Bridging Training and Execution via Dynamic Directed Graph-Based Communication in Cooperative Multi-Agent Systems (AAAI 2025 · similarity 0.88)
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