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G-Designer: Architecting Multi-agent Communication Topologies via Graph Neural Networks
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Proposes G-Designer, which uses a variational graph auto-encoder over an agent network plus a task virtual node to generate query-adaptive, sparse LLM multi-agent communication topologies, trained via policy gradient on a small query set.
Problem
Choosing an effective, token-efficient, and robust communication topology for an LLM multi-agent system is hard because existing topologies are static and input-independent.
Approach
Model agents as nodes of a graph (profile/role/tool embeddings) with a task-specific virtual node, then use a VGAE-based encoder-decoder with a nuclear-norm sparsity regularizer and anchor regularization to decode a task-adaptive, sparse communication graph, optimized by policy gradient on task utility.
Key results
- Achieves 84.50% on MMLU and 89.90% pass@1 on HumanEval, with average 89.84 across six benchmarks, best in five of six.
- On GSM8K, reaches 95.0 accuracy versus 88.1 for DyLAN, with overall token use 8.5e6 versus 2.2e7 for DyLAN.
- Under a system prompt attack on one of five agents on MMLU, accuracy drops only 0.3% (84.5 to 84.2), while GPTSwarm drops 0.3% and DyLAN 6.2%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use G-Designer instead of GPTSwarm | GPT-4 multi-agent system · MMLU | accuracy: 83.98 -> 84.50 | Helped |
| Use G-Designer instead of PHP | GPT-4 · GSM8K | accuracy: 95.50 -> 95.07 | Hurt |
| Use G-Designer instead of PHP | GPT-4 multi-agent system · MultiArith | accuracy: 98.10 -> 98.30 | Helped |
| Use G-Designer instead of LLM-Debate | GPT-4 multi-agent system · SVAMP | accuracy: 90.56 -> 91.85 | Helped |
| Use G-Designer instead of Complete Graph | GPT-4 multi-agent system · AQuA | accuracy: 79.21 -> 79.47 | Helped |
| Use G-Designer instead of DyLAN | GPT-4 multi-agent system · HumanEval | pass@1: 89.70 -> 89.90 | Helped |
| Add sparsity regularization (ablation) | G-Designer · MMLU clean | accuracy: 84.1 -> 84.5 | Helped |
| Add sparsity regularization (ablation) | G-Designer · GSM8K clean | accuracy: 94.4 -> 95.0 | Helped |
| Add anchor structure (ablation) | G-Designer · MMLU clean | accuracy: 84.0 -> 84.5 | Helped |
| Add anchor structure (ablation) | G-Designer · GSM8K clean | accuracy: 94.7 -> 95.0 | Helped |
| Add NodeEncoder (ablation) | G-Designer · MMLU clean | accuracy: 83.2 -> 84.5 | Helped |
| Add NodeEncoder (ablation) | G-Designer · GSM8K clean | accuracy: 92.8 -> 95.0 | Helped |
Surprising findings
- Under the paper's own adversarial setup, GPTSwarm shows a comparably small 0.3% drop, so robustness gains are not unique to G-Designer on that metric.
- Replacing the anchor chain topology with an empty anchor is less harmful than removing the task virtual node, indicating the task node drives most of the task-adaptivity.
Limitations
- Relies on the GPT-4 family and API-based utilities; results depend on proprietary models.
- Only a small number of training queries (40 or 80) are used, and test sets for MMLU (153) and HumanEval (164) are small, so variance may be high.
- Reported ablation and robustness numbers are on MMLU and GSM8K only, and the attack setting is a single simulated system prompt attack.
Experimental setup
Datasets: MMLU GSM8K MultiArith SVAMP AQuA HumanEval
Benchmarks: MMLU GSM8K MultiArith SVAMP AQuA HumanEval
Metrics: accuracy pass@1 prompt token consumption wall-clock time accuracy drop under prompt attack
Baselines: CoT ComplexCoT Self-Consistency PHP Chain Star Tree Complete Graph Random Graph AutoGen MetaGPT LLM-Debate
Builds on: variational graph auto-encoder GPTSwarm DyLAN chain-of-thought
Closest papers by meaning
- Learning Multi-Agent Communication from Graph Modeling Perspective (ICLR 2024 · similarity 0.89)
- Assemble Your Crew: Automatic Multi-agent Communication Topology Design via Autoregressive Graph Generation (AAAI 2026 · similarity 0.89)
- Learning Efficient and Robust Multi-Agent Communication via Graph Information Bottleneck (AAAI 2024 · similarity 0.88)
- Graph-of-Agents: A Graph-based Framework for Multi-Agent LLM Collaboration (ICLR 2026 · similarity 0.88)
- G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems (NeurIPS 2025 · similarity 0.88)
- AgentConductor: Topology Evolution for Multi-Agent Competition-Level Code Generation (ICML 2026 · similarity 0.88)
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