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Research map / Multi-agent systems and games / Cooperative multi-agent RL

Learning Multi-Agent Communication from Graph Modeling Perspective

ICLR 2024 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Learned inter-agent communication · 4 citations (OpenAlex)

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Proposes CommFormer, which treats the inter-agent communication architecture as a learnable graph optimized end-to-end via bi-level optimization with Gumbel-based k-hot relaxation, within a transformer encoder-decoder MARL policy trained with PPO.

Problem

Multi-agent reinforcement learning under bandwidth constraints needs to decide who communicates with whom; full broadcast is costly and manually pre-defined communication architectures show high variance across designs.

Approach

Relax the discrete communication adjacency matrix into a continuous learnable graph, optimized jointly with the policy/encoder weights via alternating bi-level gradient updates, with a k-hot Gumbel-max sampler enforcing a fixed sparsity budget (each agent communicates with S×N agents) and attention-based credit allocation over received messages.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use CommFormer with a learned communication graph and sparsity 0.4 instead of MAGICCommFormer · GRF academy scenario 3 vs. 2Success Rate: 98.2 -> 100.0Helped
Use CommFormer with a learned communication graph and sparsity 0.4 instead of MAGICCommFormer · GRF academy scenario 3 vs. 2Steps Taken: 34.3 -> 25.4Helped
Use CommFormer with a learned communication graph and sparsity 0.4 instead of HetNetCommFormer · Predator-Prey (PP)Avg. Cumulative R: -0.232 -> -0.121Helped
Use CommFormer with a learned communication graph and sparsity 0.4 instead of HetNetCommFormer · Predator-Prey (PP)Steps Taken: 8.30 -> 4.99Helped
Use CommFormer with a learned communication graph and sparsity 0.4 instead of HetNetCommFormer · Predator-Capture-Prey (PCP)Avg. Cumulative R: -0.364 -> -0.197Helped
Use CommFormer with a learned communication graph and sparsity 0.4 instead of HetNetCommFormer · Predator-Capture-Prey (PCP)Steps Taken: 9.98 -> 7.61Helped
Increase communication graph sparsity (ablation)CommFormer · SMAC taskswin rateHelped
Reduce communication graph sparsity (ablation)CommFormer · SMAC taskswin rateHurt
Replace the learned communication graph with a manually pre-defined random architecture (ablation)CommFormer · SMAC taskswin rateMixed

Surprising findings

Limitations

Experimental setup

Datasets: SMAC Predator-Prey Predator-Capture-Prey Google Research Football

Benchmarks: SMAC Predator-Prey Predator-Capture-Prey Google Research Football

Metrics: win rate average cumulative reward steps taken

Baselines: MAPPO HAPPO QMIX UPDeT MAT SMS TarMAC NDQ MAGIC QGNN CommNet I3CNet

Builds on: MAT PPO HAPPO Gumbel-Max trick DARTS

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