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SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning

NeurIPS 2022 · 3D vision › 3D generation · approach: Visual-acoustic scene modeling · 22 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use high-speed rather than high-quality renderingSoundSpaces 2.0 · RIR trajectories, 20 Matterport3D environments5 Threads (FPS): 4.0 { $\pm$ 0.1} -> 33.5 { $\pm$ 0.4}Helped
Use high-speed rather than high-quality renderingSoundSpaces 2.0 · RIR trajectories, 20 Matterport3D environmentsRelative RT60 Error (%): 0.0 { $\pm$ 0.0} -> 9.5 { $\pm$ 0.2}Hurt
Add diffraction and correct the indirect-sound pressure biasSoundSpaces · Replica apartment real RIRsMean DRR error (dB): 11.0 dB -> 0.98 dBHelped
Train with continuous sound rather than the discrete SoundSpaces sound setup (ablation)SoundSpaces-trained DAV-Nav · AudioGoal, continuous spaceSuccess (%): 64.2 { $\pm$ 0.8} -> 0.9 { $\pm$ 0.2}Hurt
Train using continuous spatial and acoustic observations in SoundSpaces 2.0DAV-Nav · AudioGoal, continuous space & continuous soundSPL (%): 0.3 { $\pm$ 0.1} -> 49.3 { $\pm$ 3.0}Helped
Finetune on synthetic SoundSpaces 2.0 impulse responsesSpeechBrain pretrained transformer · LibriSpeech speech augmented with real RIRsWord Error Rate (%): 29.10 -> 12.48Helped
Use SoundSpaces 2.0 rather than Pyroomacoustics RIRs for finetuningSpeechBrain pretrained transformer · LibriSpeech speech augmented with real RIRsWord Error Rate (%): 16.24 -> 12.48Helped
Add category- and instance-level acoustic material randomization (ablation)SoundSpaces 2.0 ASR finetuning · Far-field ASR test with real RIRsWord Error Rate (%): 12.48% -> 12.04%Helped
Randomize material coefficients uniformly between 0 and 1 (ablation)SoundSpaces 2.0 ASR finetuning · Far-field ASR test with real RIRsWord Error Rate (%): 12.48% -> 12.58%Hurt
Test a navigation policy trained in high-speed mode using high-quality renderingSoundSpaces 2.0 DAV-Nav · AudioGoal navigationPerformance difference: smaller than 1%No clear effect

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