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Hearing Anything Anywhere

CVPR 2024 · 3D vision › 3D generation · approach: Visual-acoustic scene modeling · 8 citations (OpenAlex)

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Proposes DIFFRIR, a differentiable room impulse response renderer with parametric source directivity and surface reflectivity models, fit from ~12 sparse RIR recordings plus a planar room geometry to render RIRs and music at unseen listener locations.

Problem

Reconstructing the spatial acoustic characteristics of a real room (RIRs and music at unseen listener positions) from only a sparse set of about 12 RIR measurements and a rough planar room geometry.

Approach

A fully differentiable image-source-based path tracing renderer with interpretable learned source directivity (spherical heatmaps), source impulse response, and per-surface frequency-dependent reflectivity, plus a learned spatially uniform residual for late reverberation, fit by analysis-by-synthesis against measured RIRs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use DIFFRIR rather than nearest-neighbor interpolationMonaural RIR and music rendering · DIFFRIR Dataset (four rooms)Mag: Classroom RIR: 5.99 -> 5.22; Dampened Room RIR: 1.36 -> 1.21; Hallway RIR: 10.14 -> 9.13; Complex Room RIR: 5.52 -> 4.86Helped
Add a learned source directivity pattern (ablation)DIFFRIR · DIFFRIR Dataset, four roomsRIR Mag: Classroom: 5.22 -> 5.47; Dampened Room: 1.21 -> 1.64; Hallway: 9.13 -> 9.98; Complex Room: 4.86 -> 5.13Helped
Add a learned source impulse response (ablation)DIFFRIR · DIFFRIR Dataset, four roomsRIR Mag: Classroom: 5.22 -> 5.39; Dampened Room: 1.21 -> 1.36; Hallway: 9.13 -> 9.38; Complex Room: 4.86 -> 5.07Helped
Add the residual component (ablation)DIFFRIR · DIFFRIR Dataset, four roomsRIR Mag: Classroom: 5.22 -> 6.90; Dampened Room: 1.21 -> 1.37; Hallway: 9.13 -> 15.49; Complex Room: 4.86 -> 6.24Helped

Surprising findings

Limitations

Experimental setup

Datasets: DIFFRIR Dataset Free Music Archive

Benchmarks: DIFFRIR Dataset

Metrics: Multiscale Log-Spectral L1 (Mag) Envelope Distance (ENV)

Baselines: Nearest neighbor Linear interpolation DeepIR NAF INRAS

Builds on: Neural Acoustic Fields Deep Impulse Response Image-source method Differentiable audio rendering

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