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Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning

NeurIPS 2021 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Offline and networked MARL · 18 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use ICQ-MA with decomposed implicit-constraint policy learning instead of standard offline multi-agent baselinesOffline StarCraft II tasks · StarCraft II ten-map benchmarkperformanceHelped
Use implicit-constraint Q-value estimation rather than Q(λ) or Tree Backup estimation (ablation)ICQ-MA · MMM map, StarCraft IIperformanceHelped
Add the decomposed implicit-constraint module (ablation)ICQ-MA · MMM map, StarCraft IIperformanceHelped
Use multi-step estimation rather than one-step estimation (ablation)ICQ-MA · MMM map, StarCraft IIperformanceNo clear effect
Use an intermediate α rather than the limiting settings α→0 or α→∞ (ablation)ICQ-MA · MMM map, StarCraft IIperformanceHelped
Use ICQ-MA rather than behavior cloning as data quality deterioratesOffline multi-agent learning · StarCraft II, varying data qualityperformanceHelped

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