Research map / Graph learning / Graph algorithms and clustering
Solving Graph-based Public Goods Games with Tree Search and Imitation Learning
Read the paperCheck your idea against 108,967 papers
AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.
Closest papers by meaning
- Computing Equilibria in Binary Networked Public Goods Games (AAAI 2020 · similarity 0.90)
- Edge-Binary Public Goods Games (AAAI 2026 · similarity 0.87)
- Scalable Neural Incentive Design with Parameterized Mean-Field Approximation (NeurIPS 2025 · similarity 0.85)
- Learning Coalition Structures with Games (AAAI 2024 · similarity 0.85)
- Network Intervention by Polling Strategic Agents (NeurIPS 2026 · similarity 0.85)
- Maxileximin Envy Allocations and Connected Goods (AAAI 2024 · similarity 0.85)
Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.
