Research map / Multi-agent systems and games / Games and equilibria
Contextual Games: Multi-Agent Learning with Side Information
Read the paperCheck your idea against 108,967 papers
AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use c.GP-MW to exploit observed contexts and correlations in the game | c.GP-MW in the Sioux-Falls traffic routing game · Sioux-Falls traffic routing | time-averaged losses | Helped |
| Use c.GP-MW to exploit observed contexts and correlations in the game | c.GP-MW in the Sioux-Falls traffic routing game · Sioux-Falls traffic routing | network congestion | Helped |
| Use the stochastic-context strategy instead of the context-similarity strategy (ablation) | c.GP-MW in the Sioux-Falls traffic routing game · Sioux-Falls traffic routing | performance | Helped |
Closest papers by meaning
- Regret Minimization in Stackelberg Games with Side Information (NeurIPS 2024 · similarity 0.89)
- Mediator Interpretation and Faster Learning Algorithms for Linear Correlated Equilibria in General Sequential Games (ICLR 2024 · similarity 0.88)
- MEMO: Memory-Augmented Model Context Optimization for Robust Multi-Turn Multi-Agent LLM Games (ICML 2026 · similarity 0.87)
- Prediction-Aware Learning in Multi-Agent Systems (ICML 2025 · similarity 0.87)
- No-regret Learning in Harmonic Games: Extrapolation in the Face of Conflicting Interests (NeurIPS 2024 · similarity 0.87)
- Multi-Agent Learning under Uncertainty: Recurrence vs. Concentration (NeurIPS 2025 · similarity 0.87)
Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.
