Research map / Multi-agent systems and games / Human-AI and goal-conditioned
On the Utility of Learning about Humans for Human-AI Coordination
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train PPO with a behavior-cloned human model instead of training only with AI partners | Overcooked collaboration agents · Proxy human across the five layouts | cumulative reward | Helped |
| Train with self-play rather than a human behavior model | PPO collaboration agent · Proxy human across the five layouts | cumulative reward | Hurt |
| Train with population-based training among AI agents rather than a human behavior model | PBT collaboration agent · Proxy human across the five layouts | cumulative reward | Hurt |
| Train PPO with a behavior-cloned human model rather than AI-only partners | Overcooked collaboration agents · Real-human user study | average reward per episode | Helped |
| Train against the exact proxy-human model used at evaluation rather than the behavior-cloned proxy model | PPO collaboration agent · Proxy human across the five layouts | cumulative reward | Helped |
| Plan with the exact test partner model rather than assuming an optimal joint partner | Overcooked planner · Proxy human, two planning layouts | cumulative reward | Helped |
| Use a behavior-cloned model rather than the exact proxy model for planning | Overcooked planner · Proxy human, two planning layouts | cumulative reward | Hurt |
| Use behavior cloning directly as the agent policy instead of PPO trained with a human model | Overcooked collaboration agent · Proxy human across the five layouts | cumulative reward | Hurt |
| Use behavior cloning rather than GAIL to learn the human model | Human behavior model · Overcooked layouts | human-model performance | Helped |
| Initialize PPO training in self-play, then anneal to training with the human model (ablation) | PPO_BC · Overcooked layouts except Forced Coordination | cumulative reward | Helped |
Closest papers by meaning
- OvercookedV2: Rethinking Overcooked for Zero-Shot Coordination (ICLR 2025 · similarity 0.88)
- Learning to Cooperate with Humans using Generative Agents (NeurIPS 2024 · similarity 0.88)
- Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain (ICLR 2024 · similarity 0.87)
- Ad-Hoc Human-AI Coordination Challenge (ICML 2025 · similarity 0.87)
- Cross-environment Cooperation Enables Zero-shot Multi-agent Coordination (ICML 2025 · similarity 0.87)
- NestRL: A Nested Training Regime for Mutual Adaptation in Human–AI Teaming (NeurIPS 2026 · similarity 0.86)
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