AI Paper Atlas

Research map / Multi-agent systems and games / Games and equilibria

Exploration-Exploitation in Multi-Agent Learning: Catastrophe Theory Meets Game Theory

AAAI 2021 · Multi-agent systems and games › Games and equilibria · approach: Learning in Markov games · 38 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Increase exploration sufficiently, then reduce it to zeroSmooth Q-learning in aligned-interest coordination games · Pareto Coordination and Stag Huntequilibrium selectionHelped
Increase exploration sufficiently, then reduce it to zeroSmooth Q-learning in Stag Hunt · Stag HuntpotentialHurt
Use exploration with a different timing or intensity policySmooth Q-learning in Battle of the Sexes · Battle of the Sexesequilibrium selectionMixed
Increase exploration and then gradually reduce it to zeroSmooth Q-learning in a two-player potential game with 10 actions · Random potential game, 10 actionspotentialHelped
Include entropy regularization through the exploration termSmooth Q-learning · Weighted potential gamesconvergence to QREHelped
Use smooth Q-learning with its entropy-regularized cost modelSmooth Q-learning · Arbitrary gamesregretHelped
Apply exploration in games with misaligned interestsSmooth Q-learning · Potential gamesutilityMixed

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy