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A Black-box Approach for Non-stationary Multi-agent Reinforcement Learning

ICLR 2024 · Multi-agent systems and games › Games and equilibria · approach: Learning in Markov games · 0 citations (OpenAlex)

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Proposes a black-box reduction that turns stationary equilibrium learning and testing oracles into non-stationary MARL algorithms with bandit feedback, achieving Õ(Δ^{1/4}T^{3/4}) (known Δ) and Õ(Δ^{1/5}T^{4/5}) (unknown Δ) dynamic equilibrium regret.

Problem

Learning equilibria (NE, CE, CCE) in non-stationary multi-agent Markov games under bandit feedback, where the environment changes over episodes and the regret must track a time-varying equilibrium.

Approach

A black-box reduction: restarted explore-then-commit with PAC learning oracles, plus multi-scale randomized equilibrium testing (with a new test-scheduling scheme and CE testing via an extended-state MDP) that adaptively detects non-stationarity without knowing its budget.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use multi-scale testing instead of fixed restarts when the total-variation budget is unknownBlack-box equilibrium learning · Non-stationary games with total variation Δdynamic equilibrium regret: \widetilde{O}\left(\Delta^{1/4}T^{3/4}\right) -> \widetilde{O}\left(\Delta^{1/5}T^{4/5}\right)Hurt
Use multi-scale testing without knowing the switching numberBlack-box equilibrium learning · Non-stationary games with switching number Ldynamic equilibrium regret: \widetilde{O}\Sp{L^{1/4}T^{3/4}}No clear effect
Reduce the base algorithm's learning sample complexity exponent from α=-2 to α=-3Restart-based equilibrium learning · Non-stationary games with known total-variation budget Δdynamic equilibrium regret: \widetilde{O}\Sp{\Delta^{1/4}T^{3/4}} -> \widetilde{O}\Sp{\Delta^{1/5}T^{4/5}}Hurt
Enlarge the state space by a factor of A to test correlated equilibrium rather than coarse correlated equilibriumBlack-box equilibrium testing · Markov gamestesting sample complexity: A times largerHurt

Surprising findings

Limitations

Experimental setup

Metrics: dynamic equilibrium regret

Builds on: MALG (multi-scale testing for non-stationary bandits) Bandit-over-RL EXP3

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