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The Horizon Threshold in Cooperative Multi-Agent Reward-Free Exploration

NeurIPS 2026 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Intrinsic-reward exploration for MARL · 0 citations (OpenAlex)

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Studies cooperative multi-agent reward-free exploration in tabular finite-horizon MDPs, showing an H-phase algorithm (H-MARFE) with polynomial agents and a lower bound requiring exponentially many agents when phases are fewer than H.

Problem

Reward-free exploration of an unknown tabular MDP by many parallel agents is limited by the number of sequential learning phases; the trade-off between parallel time (phases) and agent complexity is unclear.

Approach

A phased, layer-by-layer exploration algorithm that scales exploration effort with state reachability under the estimated model, learning one timestep's transitions per phase in parallel across agents, avoiding regret minimization; paired with a lower bound showing A^{H/rho} agents are needed for rho<H phases.

Key results

Surprising findings

Limitations

Experimental setup

Metrics: sample complexity agent complexity value gap of epsilon-optimal policy

Baselines: A3C seed sampling DPPO

Builds on: reward-free exploration concurrent RL deployment-efficient RL

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