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Research map / Multi-agent systems and games / Games and equilibria

Countering Feedback Delays in Multi-Agent Learning

NeurIPS 2017 · Multi-agent systems and games › Games and equilibria · approach: Learning in Markov games · 15 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use synchronous, bounded feedback delays in OMD (Algorithm 1) instead of arbitrary delaysOMD in games under delays · continuous games with lambda-variational stable unique Nash equilibriumconvergence of last iterate to Nash equilibriumHelped
Replace OMD with delayed mirror descent (DMD), which reuses the most recent available gradient set when no feedback arrives in a roundOMD under asynchronous, unbounded delays · continuous games with lambda-variational stable Nash equilibriaconvergence of last iterate to Nash equilibriumHelped
Allow asynchronous, out-of-order, and superlinearly growing delays (DMD with step size alpha_t = 1/(t log t log log t)) rather than bounded synchronous delaysDMD · theoretical delay assumption (Assumption 2)satisfaction of delay assumptionNo clear effect

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