Research map / Multi-agent systems and games / Games and equilibria
Learning to Optimize Differentiable Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Learned optimizer L2PG instead of hand-designed SGA/ConOpt | two-player quadratic games · quadratic games transfer test (stable FPs) | convergence steps: 26.375 vs 35.963 (SGA) | Helped |
| Learned optimizer L2PG instead of SGA/ConOpt | four-player quadratic games · eps=2 transfer test | convergence steps: 25.00 vs 1000 (SGA, ConOpt) | Helped |
| Learned optimizer L2PG instead of SGA/ConOpt | GANs (2D mixture of Gaussians) · GAN training | convergence speed (qualitative) | Mixed |
| Learned optimizer L2PG on unstable-FP games | two-player quadratic games with unstable fixed points · unstable FPs test | convergence steps to unstable FP: 951.4 vs 968.1 (SGA) | No clear effect |
| Add Data-CL curriculum learning (ablation) | L2PG meta-training · quadratic games evaluation set | convergence steps: 54.313 vs 402.575 with no CL/SL | Helped |
| Add self-learning (SL) (ablation) | L2PG meta-training · quadratic games evaluation set | convergence steps: 91.113 vs 402.575 with no CL/SL | Helped |
| Add Training-CL (ablation) | L2PG meta-training · quadratic games evaluation set | convergence steps: 153.938 vs 402.575 with no CL/SL | Helped |
| Combine Data-CL, Training-CL, and SL (ablation) | L2PG meta-training · quadratic games transfer test | convergence steps: 26.375 vs 358.763 with no CL/SL | Helped |
| Use all three update components (cg, cA, cS) instead of only cg (ablation) | L2PG inputs and update coefficients · quadratic games transfer test | convergence steps: 26.375 vs 64.813 (only cg) | Helped |
| Use only the symmetric S g component (no gradient/antisymmetric) (ablation) | L2PG components · quadratic games transfer test | convergence steps: 372.263 vs 26.375 (all components) | Hurt |
| Multiplicative stability-aware loss vs additive regularization vs no regularization (ablation) | L2PG meta-training · toy game with unstable FP (Figure 4) | convergence to unstable FP | Helped |
Closest papers by meaning
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