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Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordination

AAAI 2023 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Human-AI coordination agents · 20 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Train the final agent with a population-entropy-diversified partner populationMEP · Overcooked, five layouts with H_Proxyaverage episode rewardHelped
Train using partners sampled from a diversified populationMEP · Overcooked, real-human evaluationaverage episode rewardHelped
Add the population entropy reward (ablation)MEP · Overcooked, five layouts with H_Proxyaverage episode rewardHelped
Add learning-progress-based prioritized partner sampling (ablation)MEP · Overcooked, five layouts with H_Proxyaverage episode rewardHelped
Increase the population-entropy weight α above 0 (ablation)MEP population training · Overcooked, five layoutspopulation entropyHelped
Increase FCP population size from 5 to 10 (ablation)FCP · Overcooked, H_Proxy evaluationaverage episode rewardHelped
Use MEP rather than TrajeDiBest response trained against each population · Matrix gameself-play and cross-play returnHelped

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