Research map / Reinforcement learning / MDPs and planning
Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasets
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use pessimistic and optimistic value estimates with uncertainty bonuses, then solve the associated matrix-game Nash equilibria | PMVI · Offline linear Markov games | suboptimality: 4\beta \cdot \ri(\cD, x) | Helped |
| Require low relative uncertainty, covering policy pairs that hold one equilibrium policy fixed while varying the opponent | Offline linear Markov games · Offline linear Markov games | sample efficiency: c'd^{3/2}H^2K^{-1/2}\sqrt{\zeta} | Helped |
| Use dataset coverage only over the Nash equilibrium policy pair | Offline equilibrium learning · Offline linear Markov games | suboptimality: 2 | Hurt |
Closest papers by meaning
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