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SmartPlay : A Benchmark for LLMs as Intelligent Agents

ICLR 2024 · Large language models › Agents, code and math · approach: Agent instruction-following benchmarks · 1 citations (OpenAlex)

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Introduces SmartPlay, a benchmark of six games (bandits, Rock-Paper-Scissors, Tower of Hanoi, MESSENGER, Crafter, Minecraft) that evaluates LLM agents on nine capabilities via text observations, and compares GPT-4 variants and other LLMs against a human baseline.

Problem

There is no systematic benchmark for evaluating LLMs as interactive agents across capabilities such as planning, understanding randomness, spatial reasoning, learning from interaction, and error handling.

Approach

Build a unified, text-based OpenAI-Gym-style interface over six games with varying difficulty degrees for nine agent capabilities, enabling per-capability analysis of LLM agents against a human baseline.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use GPT-4-0314 instead of GPT-4-0613LLM agents · RPSnormalized average score: 0.91 -> 0.98Helped
Use GPT-4-0314 instead of GPT-4-0613LLM agents · Hanoinormalized average score: 0.83 -> 0.90Helped
Use GPT-4-0314 instead of GPT-4-0613LLM agents · Crafternormalized average score: 0.26 -> 0.32Helped
Use GPT-4-0314 instead of GPT-4-0613LLM agents · Banditnormalized average score: 1.00 -> 0.97Hurt
Use GPT-4-0314 instead of GPT-4-0613LLM agents · MessengerL1normalized average score: 0.90 -> 0.87Hurt
Use GPT-4-0314 instead of GPT-4-0613LLM agents · MessengerL2normalized average score: 0.93 -> 0.97Hurt
Use GPT-4-0314 instead of GPT-4-0613LLM agents · Minecraftnormalized average score: 0.61 -> 0.59No clear effect
Fine-tune LLAMA-13b into Vicuna-13bopen-source LLM agents · Hanoinormalized average score: 0.33 -> 0.07Hurt
Use GPT-4-0314 instead of Human BaselineSmartPlay agent · Crafternormalized average score: 1.00 -> 0.32Hurt
Use GPT-4-0613 instead of Human BaselineSmartPlay agent · Minecraftnormalized average score: 1.00 -> 0.61Hurt

Surprising findings

Limitations

Experimental setup

Datasets: MESSENGER Crafter MineDojo Two-armed bandits (gym-bandits) Rock Paper Scissors Tower of Hanoi (gym-hanoi)

Benchmarks: SmartPlay

Metrics: reward completion rate score human-normalized score

Baselines: GPT-4-0613 GPT-4-0314 text-davinci-003 Claude Bard llama-2-13b llama-13b vicuna-13b human baseline

Builds on: MESSENGER Crafter MineDojo OpenAI Gym

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