Research map / 3D vision / Gaussian splatting
Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
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Proposes a training-free scene-grounding guidance that steers a camera-controlled video diffusion model with renderings from an optimized 3DGS, plus trajectory initialization and a tailored 3DGS optimization scheme, to address extrapolation and occlusion in sparse-input 3DGS.
Problem
Sparse-input 3D Gaussian Splatting suffers from unobserved regions outside the field of view (extrapolation) and occluded regions for novel views, causing holes; generated video sequences from diffusion models are inconsistent and degrade reconstruction.
Approach
Use renderings from an optimized baseline 3DGS as a training-free guidance target (masked L1 plus perceptual loss on the predicted clean latent) during video diffusion denoising, so generated sequences are consistent and scene-grounded; trajectories are chosen where baseline renderings have holes.
Key results
- On Replica, the method reaches 26.35 PSNR / 0.872 SSIM / 0.122 LPIPS versus 22.99 PSNR for FSGS with DUSt3R initialization (FSGS↕).
- On ScanNet++, the method reaches 23.89 PSNR versus 21.23 for FSGS↕, a gain of over 2.5 dB.
- Vanilla generation alone raises full-image PSNR from 22.80 to 23.69 but lowers observable-region PSNR from 25.45 to 25.00; scene-grounding guidance raises observable-region PSNR to 26.52.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use video-diffusion-generated sequences without scene-grounding guidance (ablation) | Baseline 3DGS · Replica | PSNR: 22.80 -> 23.69; observable regions 25.45 -> 25.00 | Mixed |
| add scene-grounding guidance to generated sequences (ablation) | Baseline 3DGS with vanilla generation · Replica | PSNR: 23.69 -> 25.03 | Helped |
| add trajectory initialization (ablation) | guided generation for Baseline 3DGS · Replica | PSNR: 25.03 -> 25.58 | Helped |
| add perceptual loss for generated-view supervision (ablation) | Baseline 3DGS with guided generation and trajectory initialization · Replica | PSNR: 25.58 -> 26.35 | Helped |
| remove local sampling of generated views (ablation) | Baseline 3DGS with the full optimization scheme · Replica | PSNR: 26.35 -> 26.28 | Hurt |
| remove the global list of generated views (ablation) | Baseline 3DGS with the full optimization scheme · Replica | PSNR: 26.35 -> 26.01 | Hurt |
| use the proposed reconstruction-by-generation method instead of FSGS↕ | 3DGS initialized with DUSt3R point cloud · Replica | PSNR: 22.99 -> 26.35 | Helped |
| use the proposed reconstruction-by-generation method instead of 3DGS↕ | 3DGS initialized with DUSt3R point cloud · ScanNet++ | PSNR: 21.41 -> 23.89 | Helped |
| use trajectory initialization with SDS and SDInpaint (ablation) | Baseline 3DGS+SDS with SDInpaint · Replica | PSNR: 24.33 -> 25.15 | Helped |
Surprising findings
- Vanilla generated sequences degrade observable-region quality even though full-image metrics improve.
Limitations
- Guidance target is the rendered sequence from a baseline 3DGS, which is imperfect and can propagate its errors.
- Evaluation limited to six Replica and four ScanNet++ scenes with indoor settings.
- Requires per-iteration denoising guidance with gradients through the VAE decoder and diffusion model, which adds cost.
Experimental setup
Datasets: Replica ScanNet++
Benchmarks: Replica ScanNet++
Metrics: PSNR SSIM LPIPS
Baselines: Mip-NeRF InfoNeRF DietNeRF FreeNeRF 3DGS DNGaussian FSGS LaMa inpainting SDS with SDInpaint
Builds on: 3D Gaussian Splatting FSGS DUSt3R training-free guidance for diffusion models camera-controlled image-to-video diffusion
Closest papers by meaning
- 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors (NeurIPS 2024 · similarity 0.92)
- Generative Sparse-View Gaussian Splatting (CVPR 2025 · similarity 0.91)
- Wonderland: Navigating 3D Scenes from a Single Image (CVPR 2025 · similarity 0.91)
- Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion (NeurIPS 2025 · similarity 0.90)
- Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting (NeurIPS 2025 · similarity 0.90)
- DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting (CVPR 2025 · similarity 0.90)
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