Research map / 3D vision / Gaussian splatting
Generative Sparse-View Gaussian Splatting
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Proposes GS-GS, a pipeline that jointly optimizes 3D/4D Gaussian Splatting and a LoRA-adapted depth-conditioned Stable Diffusion model that hallucinates pseudo-view images, with a geometry-aware feature loss and MS-SSIM depth regularization, for sparse-view reconstruction.
Problem
Novel view synthesis from sparse training views leads to artifacts and geometric ambiguity in under-sampled regions for 3D and 4D Gaussian Splatting.
Approach
Alternately fine-tune a LoRA-adapted pre-trained diffusion model (with depth T2I-adapter) on rendered views and use it to hallucinate pseudo-view training images for Gaussian Splatting, enforcing cross-view feature consistency via warping and adding a monocular-depth MS-SSIM regularizer.
Key results
- On Blender (8 views), GS-GS reports PSNR 28.57, SSIM 0.923, LPIPS 0.055, over 3 dB above the second-best FSGS.
- On LLFF (3 views), GS-GS reaches PSNR 24.82 vs FSGS 20.31; on Mip-NeRF360 it reaches PSNR 25.87 vs FSGS 23.70.
- On Neural 3D Video with 3 views, GS-GS reaches PSNR 27.13 vs SpacetimeGS 14.98.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add diffusion hallucination (ablation) | GS-GS based on 3DGS · LLFF | PSNR: 17.43 -> 22.71 | Helped |
| add diffusion hallucination (ablation) | GS-GS based on 3DGS · Mip-NeRF360 | PSNR: 20.89 -> 23.23 | Helped |
| add geometry-aware fine-tuning (ablation) | GS-GS based on 3DGS · LLFF | PSNR: 22.71 -> 24.09 | Helped |
| add geometry-aware fine-tuning (ablation) | GS-GS based on 3DGS · Mip-NeRF360 | PSNR: 23.23 -> 25.28 | Helped |
| add depth regularization (ablation) | GS-GS based on 3DGS · LLFF | PSNR: 24.09 -> 24.82 | Helped |
| add depth regularization (ablation) | GS-GS based on 3DGS · Mip-NeRF360 | PSNR: 25.28 -> 25.87 | Helped |
Limitations
- Generated pseudo-view images remain not perfectly geometry-consistent, causing some blur in rendered results.
- Pipeline relies on monocular depth estimates (DPT) for depth regularization and diffusion conditioning.
Experimental setup
Datasets: NeRF Blender Synthetic LLFF Mip-NeRF360 Neural 3D Video
Benchmarks: NeRF Blender Synthetic LLFF Mip-NeRF360 Neural 3D Video
Metrics: PSNR SSIM LPIPS
Baselines: Mip-NeRF 3DGS DietNeRF RegNeRF FreeNeRF SparseNeRF DNGaussian FSGS SpacetimeGS
Builds on: 3D Gaussian Splatting SpacetimeGS Stable Diffusion T2I-adapter DIFT
Closest papers by meaning
- DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting (CVPR 2025 · similarity 0.93)
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training (NeurIPS 2024 · similarity 0.93)
- Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives (CVPR 2025 · similarity 0.92)
- Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting (NeurIPS 2025 · similarity 0.92)
- 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors (NeurIPS 2024 · similarity 0.92)
- GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting (CVPR 2025 · similarity 0.92)
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