atlas

Research map / 3D vision / Gaussian splatting

RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images

CVPR 2025 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 3 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Generalizable feed-forward human Gaussian Splatting that lifts SMPL vertices into dense image-aligned prior points (via pixel- and voxel-level features) and then regresses coarse-to-fine pixel-wise Gaussians from sparse multi-view images.

Problem

Novel view synthesis of unseen humans from sparse multi-view images with little overlap, where fitted SMPL templates are unreliable and depth-based Gaussian methods fail, without per-subject optimization.

Approach

Lift SMPL vertices to dense image-aligned prior points using an SPD network conditioned on both pixel-aligned image features and voxel features from a refined SMPL depth, then render depth from coarse Gaussians to unproject pixel-wise points for fine Gaussian regression.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add pixel-level and voxel-level features (ablation)RoGSplat · THuman2.0PSNR: 27.41 -> 28.94Helped
Add pixel-level features (ablation)RoGSplat · THuman2.0PSNR: 28.45 -> 28.94Helped
Add voxel-level features (ablation)RoGSplat · THuman2.0PSNR: 28.28 -> 28.94Helped
Add coarse-to-fine Gaussian regression (ablation)RoGSplat · THuman2.0PSNR: 28.00 -> 28.94Helped
Add offset estimator (ablation)RoGSplat · THuman2.0PSNR: 28.56 -> 28.94Helped
Use RoGSplat instead of TransHumanGeneralizable human rendering · ZJU-MoCapSSIM: 0.9656 -> 0.9623Hurt
Use RoGSplat instead of TransHumanGeneralizable human rendering · RenderPeople (cross-domain)LPIPS: 0.0640 -> 0.0661Hurt

Surprising findings

Limitations

Experimental setup

Datasets: THuman2.0 RenderPeople ZJU-MoCap real-world dataset from GPS-Gaussian

Benchmarks: THuman2.0 RenderPeople ZJU-MoCap real-world dataset (GPS-Gaussian)

Metrics: PSNR SSIM LPIPS

Baselines: SHERF NHP GP-NeRF TransHuman GPS-Gaussian GHG 3DGS

Builds on: 3D Gaussian Splatting Snowflake Point Deconvolution GPS-Gaussian TransHuman

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy