Research map / 3D vision / Gaussian splatting
DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
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Introduces DoF-Gaussian, a lens-based 3D Gaussian Splatting method that learns aperture and focus parameters from shallow-DoF multi-view images to render sharp novel views and controllable depth-of-field effects.
Problem
3D Gaussian Splatting assumes pinhole, all-in-focus inputs, so shallow depth-of-field images degrade reconstruction and depth estimation, and existing DoF/deblurring datasets do not evaluate refocusing.
Approach
Replace the pinhole camera with a differentiable lens model whose aperture and focus distance are learnable per image, combine it with per-scene fine-tuned monocular depth priors, and apply a defocus-to-focus reweighting schedule after lens parameters converge.
Key results
- On the Deblur-NeRF defocus dataset, the method reports best average metrics versus DoF-NeRF, DP-NeRF, BAGS and Deblurring 3DGS (exact averages not in extracted text).
- On the authors' synthetic dataset, PSNR 28.70 / SSIM 0.864 / LPIPS 0.095 versus DoF-NeRF 25.59 / 0.788 / 0.207.
- In all-in-focus settings, PSNR 27.81 vs Mip-Splatting 27.05 on average over Real Forward-facing and T&T DB.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add the lens-based imaging model (ablation) | DoF-Gaussian · Ablation study | PSNR: 21.31 -> 23.05 | Helped |
| add defocus-to-focus adaptation (ablation) | DoF-Gaussian with lens model · Ablation study | PSNR: 23.05 -> 23.59 | Helped |
| add per-scene depth priors (ablation) | DoF-Gaussian with lens model · Ablation study | PSNR: 23.05 -> 23.42 | Helped |
| combine the lens model, defocus-to-focus adaptation, and per-scene depth priors (ablation) | DoF-Gaussian · Ablation study | PSNR: 21.31 -> 23.97 | Helped |
| use per-scene fine-tuned depth priors instead of depth without fine-tuning (ablation) | DoF-Gaussian · Depth-prior ablation | PSNR: 23.53 -> 23.97 | Helped |
| use per-scene fine-tuned depth priors instead of sparse depth maps (ablation) | DoF-Gaussian · Depth-prior ablation | PSNR: 23.44 -> 23.97 | Helped |
| use DoF-Gaussian instead of DoF-NeRF | Novel-view rendering with shallow-DoF inputs · Synthetic dataset | PSNR: 25.59 -> 28.70 | Helped |
| use DoF-Gaussian instead of Mip-Splatting | All-in-focus novel-view synthesis · Real Forward-facing and T&T DB | PSNR: 27.05 -> 27.81 | Helped |
Limitations
- Depth priors rely on COLMAP sparse reconstruction and a fine-tuned monocular depth network, adding pipeline complexity.
- Ideal geometric-optics CoC model differs from real DSLR CoC, which the defocus-to-focus adaptation only partially addresses.
Experimental setup
Datasets: Deblur-NeRF defocus blur dataset Real Forward-facing (LLFF) Tanks and Temples DB synthetic DoF dataset built from Real Forward-facing and T&T DB
Benchmarks: Deblur-NeRF defocus blur dataset Real Forward-facing Tanks and Temples DB DoF-Gaussian synthetic dataset
Metrics: PSNR SSIM LPIPS aperture error focus distance error
Baselines: Deblur-NeRF DoF-NeRF DP-NeRF BAGS Deblurring 3DGS Mip-Splatting
Builds on: 3D Gaussian Splatting Mip-Splatting Rade-GS DoF-NeRF Huang et al. 2DGS normal consistency
Closest papers by meaning
- DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal (CVPR 2025 · similarity 0.91)
- GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering (CVPR 2024 · similarity 0.89)
- CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images (CVPR 2025 · similarity 0.89)
- 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes (CVPR 2025 · similarity 0.89)
- Subsurface Scattering for Gaussian Splatting (NeurIPS 2024 · similarity 0.89)
- Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting (NeurIPS 2024 · similarity 0.88)
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